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Replaces the escape pod shuttle #11150
Conversation
pet should obviously be a xeno maid named spencer |
If you could make a drone pet, that'd be unique and cool. Dibs on it also being found in Robotics. |
theres a box of donuts, and donk pockets for the hungry fools! Pet will be added shortly! |
Medibot More stuff in hallway air tank atmos in engine pods
Speedmerge immediatly capybaras are here |
also removes defunct file
Babe get in the vagina shaped shuttle |
Nope! thanks for the review <3 |
moves the ship removes atmos loop
Do add the pet to the Cargo order so it isn't too exclusive. |
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This pull request has conflicts, please resolve those before we can evaluate the pull request. |
About The Pull Request
This PR replaces the current escape pod shuttle with the one i made for TG (its the shuttle you go to with the escape pods)
IMO the old one was a little outdated, and i've already replaced TG's with this one, so i might aswell port it over here aswell! (with changes fitting the codebase)
The new shuttles consists of:
a docking hallway
a main room, with a bar and medbay
a garden
a bridge
two engines!
it also adds capybaras!
you can purchase them for 10k credits at your nearest cargo console
Why It's Good For The Game
as i said earlier, i think the previous one is a little outdated, and this new one allows us to have a total of EIGHT escape pods for the larger stations (if one is made that deserves so many)
Testing Photographs and Procedure
Screenshots&Videos
New shuttle:
Pod Hallway:
Garden:
Main Room:
bridge:
Engine pod:
in editor:
Current Shuttle:
Capybara!
Capybara!
Changelog
🆑 Spockye
fix: Remakes the escape pod shuttle
add: Ports Capybaras from Shiptest
/:cl: