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Fixes lavaland syndicate station's explosives being able to be picked up #12033
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Fixes lavaland syndicate station's explosives being able to be picked up #12033
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Hm, aren't a few payloads missing? iirc the whole base is supposed to be engulfed entirely in flames rather than just half of the base (based on the last second of your view range on the 2nd video) |
I dunno. I did not change the mapping at all. I just made them invisibile to the player ingame. |
// Special bomb core for inside the lavaland syndicate base walls. Players should not be able to interact with this. | ||
/obj/item/bombcore/large/syndicate_base | ||
installed = TRUE | ||
anchored = TRUE | ||
invisibility = INVISIBILITY_OBSERVER |
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Is this actually needed if the bombcore is force moved inside the wall anyway?
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Yes, because it does still appear in the context menu.
Co-authored-by: PowerfulBacon <[email protected]>
This reverts commit d4661ea.
About The Pull Request
Makes the actual explosives a subtype, as well as making it so they cant be picked up.
Why It's Good For The Game
no free explosives for you, lavaland
Testing Photographs and Procedure
Screenshots&Videos
2024-12-14.14-00-08.mp4
2024-12-14.14-00-42.mp4
Changelog
🆑 XeonMations
fix: The syndicate lavaland base's explosives are no longer able to be picked up.
/:cl: