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Fixes lavaland syndicate station's explosives being able to be picked up #12033

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6 changes: 6 additions & 0 deletions code/game/machinery/syndicatebomb.dm
Original file line number Diff line number Diff line change
Expand Up @@ -399,6 +399,12 @@
range_light = 20
range_flame = 20

// Special bomb core for inside the lavaland syndicate base walls. Players should not be able to interact with this.
/obj/item/bombcore/large/syndicate_base
installed = TRUE
anchored = TRUE
invisibility = INVISIBILITY_OBSERVER
Comment on lines +402 to +406
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Is this actually needed if the bombcore is force moved inside the wall anyway?

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Yes, because it does still appear in the context menu.


/obj/item/bombcore/miniature
name = "small bomb core"
w_class = WEIGHT_CLASS_SMALL
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12 changes: 9 additions & 3 deletions code/game/turfs/closed/wall/mineral_walls.dm
Original file line number Diff line number Diff line change
Expand Up @@ -352,17 +352,23 @@
icon_state = "map-overspace"
fixed_underlay = list("space"=1)

/////////////////////Lavaland Base Syndicate Explosive Walls /////////////////////

/turf/closed/wall/mineral/plastitanium/explosive
var/obj/item/bombcore/large/bombcore
var/obj/item/bombcore/large/syndicate_base/bombcore

/turf/closed/wall/mineral/plastitanium/explosive/Initialize(mapload)
. = ..()
bombcore = new(get_turf(src))
bombcore.installed = TRUE
bombcore = new /obj/item/bombcore/large/syndicate_base(get_turf(src))
bombcore.forceMove(src)
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/turf/closed/wall/mineral/plastitanium/explosive/ex_act(severity)
bombcore.detonate()

/turf/closed/wall/mineral/plastitanium/explosive/Destroy()
qdel(bombcore)
..()

//have to copypaste this code
/turf/closed/wall/mineral/plastitanium/interior/copyTurf(turf/T)
if(T.type != type)
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