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All Reward Possibilities

Ben edited this page Apr 30, 2021 · 2 revisions

Most of these rewards can be configured in /av gui, examples for rewards are found at ExampleBasic or ExampleAdvanced

Requirements:

  • Permission
  • World
  • Chance
  • Online/Offline (Reward type)
  • Javascript (true return)
  • VaultGroup
  • RewardExpiration (Reward has to be claimed within a certain amount of time)
  • Server
  • LocationDistance (Be within a certain distance of a location)
  • Timed (run at a certain time)
  • Delayed (delay a reward)

Rewards/Effects:

  • Items:
    • RandomItem
    • Chance Items (based on chance to get)
    • Random amounts
  • Money
    • random amount support
  • EXP/EXPLevels
    • random amount support
  • Commands:
    • run as console or player
    • random command from list of commands support
  • Potion Effects
  • Title
  • BossBar
  • ActionBar
  • Particle Effect
  • Messages:
    • message to player
    • broadcast message
  • Firework
  • Javascript:
  • Priority system (Priority & AdvancedPriority):
  • Advanced Chance systems (SpecialChance, Lucky)
    • SpecialChance: always picked a reward based on weight of chances
    • Lucky: 1 out of x for chance
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