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Blendmodes
#summary Lists the different modes from blending from one game-stage to another
This page lists the number of mockups for blending over from one game-stage to another.
The next scene will just be alpha-blended over the current scene:
The new scene will expand as vertical stripes:
The new scene will expand as horizontal stripes:
The old scene will be slided up and down in stripes and the new scene will be attached to these stripes and slide in:
Vertical bars will slide up and down and will unmask the new scene behind the old one. The scene-images themselves will not move:
The old scene will be slided sidewards in two bars, beneath the new scene will become visible:
The new scene will be blended over the old by using a growing rectangle which limits the view:
The new scene will be blended over the old by using a growing circle which limits the view:
The new scene will be split in squares which rotate from -90° to 0° while changing transparency from fully transparent to fully opaque: