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Concept Summery

Koschi edited this page Mar 30, 2015 · 1 revision

#summary This page shall give an overview or links to mockups for concepts of the game

Ball-Position

Whenever the ball falls out of the level, 8 different arrows at the edges of the screen shall mark the direction of the ball:

Parallax-Scrolling

The background in the game is simulating a 3D-environment by using parallax-scrolling. The details can be found here: ParallaxScrolling

Scene switching

Between different scenes or menus, the game displays transitions/blends from one state to the next. An overview of the existing or planned modes can be found here: Blendmodes

Shop gui

A mock for the layout and items in the shop can be found here: ShopGUI

Selecting resolution

To select the resolution, a simple control with two arrow-buttons and a label will be built:

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