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Merge pull request #3550 from SolariusScorch/Development
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Rimrats support
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N7Huntsman authored Nov 15, 2024
2 parents bf9106f + f960c9b commit 477abc8
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Showing 3 changed files with 78 additions and 0 deletions.
1 change: 1 addition & 0 deletions LoadFolders.xml
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<li IfModActive="Sierra.RF.MedievalOverhaul">ModPatches/RimFantasy - Medieval Overhaul Edition</li>
<li IfModActive="Aoba.GeryKnights.Dreadnought">ModPatches/RimHammer40k -Dreadnought</li>
<li IfModActive="sindre0830.rimnauts2">ModPatches/RimNauts 2</li>
<li IfModActive="Mlie.Rimrats">ModPatches/Rimrats</li>
<li IfModActive="shakesthespeare.RimsecSecurity">ModPatches/RimSec-Security</li>
<li IfModActive="Sierra.RT.GeneralTraits">ModPatches/RimTraits - General Traits</li>
<li IfModActive="Sierra.RT.MedievalTalents">ModPatches/RimTraits - Medieval Talents</li>
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76 changes: 76 additions & 0 deletions ModPatches/Rimrats/Patches/Rimrats/ThingDefs_Races.xml
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<?xml version="1.0" encoding="utf-8"?>
<Patch>

<!-- ========== Rimrat ========== -->

<Operation Class="PatchOperationAddModExtension">
<xpath>Defs/ThingDef[defName="Rimrat"]</xpath>
<value>
<li Class="CombatExtended.RacePropertiesExtensionCE">
<bodyShape>QuadrupedLow</bodyShape>
</li>
</value>
</Operation>

<Operation Class="PatchOperationAdd">
<xpath>Defs/ThingDef[defName="Rimrat"]/statBases</xpath>
<value>
<MoveSpeed>3.0</MoveSpeed>
<MeleeDodgeChance>0.2</MeleeDodgeChance>
<MeleeCritChance>0.01</MeleeCritChance>
</value>
</Operation>

<Operation Class="PatchOperationReplace">
<xpath>Defs/ThingDef[defName="Rimrat"]/tools</xpath>
<value>
<tools>
<li Class="CombatExtended.ToolCE">
<label>left claw</label>
<capacities>
<li>Scratch</li>
</capacities>
<power>1</power>
<cooldownTime>1.69</cooldownTime>
<linkedBodyPartsGroup>FrontLeftPaw</linkedBodyPartsGroup>
<armorPenetrationBlunt>0.01</armorPenetrationBlunt>
<armorPenetrationSharp>0.01</armorPenetrationSharp>
</li>
<li Class="CombatExtended.ToolCE">
<label>right claw</label>
<capacities>
<li>Scratch</li>
</capacities>
<power>1</power>
<cooldownTime>1.69</cooldownTime>
<linkedBodyPartsGroup>FrontRightPaw</linkedBodyPartsGroup>
<armorPenetrationBlunt>0.01</armorPenetrationBlunt>
<armorPenetrationSharp>0.01</armorPenetrationSharp>
</li>
<li Class="CombatExtended.ToolCE">
<capacities>
<li>Bite</li>
</capacities>
<power>4</power>
<cooldownTime>0.95</cooldownTime>
<linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup>
<armorPenetrationBlunt>0.5</armorPenetrationBlunt>
<armorPenetrationSharp>0.085</armorPenetrationSharp>
</li>
<li Class="CombatExtended.ToolCE">
<label>head</label>
<capacities>
<li>Blunt</li>
</capacities>
<power>1</power>
<cooldownTime>3.00</cooldownTime>
<linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup>
<chanceFactor>0.2</chanceFactor>
<armorPenetrationBlunt>0.1</armorPenetrationBlunt>
<armorPenetrationSharp>0</armorPenetrationSharp>
</li>
</tools>
</value>
</Operation>

</Patch>
1 change: 1 addition & 0 deletions SupportedThirdPartyMods.md
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Expand Up @@ -446,6 +446,7 @@ RimFantasy - Medieval Overhaul Edition |
RimFantasy - House Doyle |
RimHammer40k - Dreadnought |
RimNauts 2 |
Rimrats |
RimSec Security |
Rimsenal - Core |
Rimsenal - Enhanced Vanilla |
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