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Update ballistic shield rendering
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N7Huntsman committed Jun 22, 2024
1 parent df5c4c2 commit d0bec37
Showing 1 changed file with 26 additions and 1 deletion.
27 changes: 26 additions & 1 deletion Defs/ThingDefs_Misc/Apparel_Shield.xml
Original file line number Diff line number Diff line change
Expand Up @@ -156,6 +156,32 @@
<tags>
<li>OutlanderShield</li>
</tags>
<renderNodeProperties>
<li>
<nodeClass>CombatExtended.PawnRenderNode_Apparel</nodeClass>
<workerClass>CombatExtended.PawnRenderNodeWorker_Drafted</workerClass>
<texPath>Things/Apparel/BallisticShield/CE_BallisticShield</texPath>
<shaderTypeDef>CutoutComplex</shaderTypeDef>
<parentTagDef>ApparelBody</parentTagDef>
<drawData>
<scale>0.8</scale>
<defaultData>
<layer>91</layer>
</defaultData>
<dataEast>
<layer>-5</layer>
<offset>(0, 0, -0.1)</offset>
</dataEast>
<dataNorth>
<layer>-5</layer>
<offset>(0.15, 0, -0.1)</offset>
</dataNorth>
<dataSouth>
<offset>(0.15, 0, -0.1)</offset>
</dataSouth>
</drawData>
</li>
</renderNodeProperties>
</apparel>
<modExtensions>
<li Class="CombatExtended.ShieldDefExtension">
Expand All @@ -170,7 +196,6 @@
<crouchCoverage>
<li>Legs</li>
</crouchCoverage>
<drawAsTall>true</drawAsTall>
</li>
</modExtensions>
<tradeTags>
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