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AP factors #3134

Merged
merged 12 commits into from
Jun 11, 2024
Merged

AP factors #3134

merged 12 commits into from
Jun 11, 2024

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MaxDorob
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@MaxDorob MaxDorob commented May 12, 2024

Additions

Describe new functionality added by your code, e.g.

  • melee AP scale's with skill, genes, hediffs and etc
  • ranged AP scales the same as damage by quality factor
  • factors shown in description

Reasoning

Testing

Check tests you have performed:

  • Compiles without warnings
  • Game runs without errors
  • Playtested a colony (gene and melee skill)

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You can download the rebuilt assembly for this PR here: https://combatextended.lp-programming.com/CombatExtended-9053918826.zip

@github-actions github-actions bot added the Download in Comments This PR has a zipfile download available. label May 12, 2024
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You can download the rebuilt assembly for this PR here: https://combatextended.lp-programming.com/CombatExtended-9118347668.zip

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You can download the rebuilt assembly for this PR here: https://combatextended.lp-programming.com/CombatExtended-9150009287.zip

@MaxDorob MaxDorob marked this pull request as ready for review May 19, 2024 19:31
@MaxDorob MaxDorob requested review from a team as code owners May 19, 2024 19:31
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@SamaelGray SamaelGray left a comment

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Working as intended.

@MaxDorob MaxDorob changed the title Melee AP changes AP factors May 25, 2024
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You can download the rebuilt assembly for this PR here: https://combatextended.lp-programming.com/CombatExtended-9238450198.zip

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You can download the rebuilt assembly for this PR here: https://combatextended.lp-programming.com/CombatExtended-9242087695.zip

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You can download the rebuilt assembly for this PR here: https://combatextended.lp-programming.com/CombatExtended-9246602523.zip

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@N7Huntsman N7Huntsman left a comment

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Can we set up xml StatDefs for the 'Skill' and 'Other' factors similar to the one we have for RangedWeapon_DamageMultiplier so we can expose them for easier balance tweaking in the future? Or are the values too abstract for that to be practical?

@SamaelGray
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It's 25% max for skill from level 0 to 20 and other category of factors is by the same amount that the damage/AP is increased to the power of 0.75, don't see a need for xml exposing. The AP increase for ranged weapons is the same exact percentage as damage increase based on quality.

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github-actions bot commented Jun 4, 2024

You can download the rebuilt assembly for this PR here: https://combatextended.lp-programming.com/CombatExtended-9360425720.zip

@N7Huntsman N7Huntsman merged commit 1c00423 into Development Jun 11, 2024
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@N7Huntsman N7Huntsman deleted the Melee_AP_Changes branch June 11, 2024 08:30
masakitenchi added a commit to masakitenchi/Hardcore-SK that referenced this pull request Jun 15, 2024
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4 participants