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30x64 fuel cells buff #3385

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Tostov
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@Tostov Tostov commented Sep 1, 2024

Changes

Improved capacity of fuel cells from 0.27 to 0.6.
Changed the rimsenal mini-thumper force from 1/2 power reduction to 1/3 reduction.

Reasoning

Makes fuel cells better because who the heck actually uses thermobaric fuel cells. Prior to weight nerf at least they had the niche of being efficent for wallbusting, but now they're practically useless. You gain access to their production
This change makes them slightly more weight to damage efficent as stick bombs.

Thumper force increased to make it more proficent in its role as a wall breacher given that regular thermal cells have a bit of actual anti-personel lethality now probably.

Alternatives

Give fuel cells better ammo gated behind charge ammo.
Convince me how this is a bad thing that will utterly break game balance or something and that we should leave it as is.
Implement simmilar buff and also add plasteel to the recipe.

Testing

Check tests you have performed:

  • Compiles without warnings
  • Game runs without errors
  • (For compatibility patches) ...with and without patched mod loaded
  • Playtested a colony (specify how long)

Increase the effective filler load for 30x64 fuel cells up to 0.6
Increase with regular fuel cell efficiency, also boosted damage from 1/2 reduction in damage to 1/3 reduction in damage.
@Tostov Tostov requested review from a team as code owners September 1, 2024 13:57
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github-actions bot commented Sep 1, 2024

You can download the rebuilt assembly for this PR here: https://combatextended.lp-programming.com/CombatExtended-10654629117.zip

@github-actions github-actions bot added the Download in Comments This PR has a zipfile download available. label Sep 1, 2024
@N7Huntsman N7Huntsman merged commit ef12955 into CombatExtended-Continued:Development Sep 17, 2024
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2 participants