Releases: DaXcess/LCVR
Releases · DaXcess/LCVR
v1.3.10
1.3.10
Additions:
- Added persistent configuration that saves your LCVR config between modpacks. Can be disabled in the settings.
- Added physical interactions for light switches
- Added screen shake support
Bug fixes:
- Fixed cursor not re-appearing when exiting VR through F8
- Fixed custom bindings not being applied when entering VR through F8
v1.3.9
1.3.9
Additions:
- Added the ability to toggle between VR and flatscreen, by pressing
F8
in the main menu - Added an additional search method for OpenXR runtimes (in case they haven't registered themselves in the Windows Registry)
- Added an error screen to the main menu if VR fails to start up, giving easy access to logs if needed
- Added local support for V69 patch 1
Bug fixes:
- Fixed issue where "VR Settings" button would render on top of the rebinding panel
- Fixed issue where pressing the menu button wouldn't work while in the rebinding menu
- Fixed issue where some unused UI elements were sometimes visible in the pause menu
Removals:
- Removed the cave dweller from the main menu
v1.3.8
v1.3.7
v1.3.6
v1.3.5
v1.3.4
1.3.4
Changes:
- Stick-turning will now instantly apply rotation to the player body
- Improved tracking accuracy for remote VR players
- Removed car ownership patches, which potentially fixes the car exploding at random times
Bug fixes:
- Fixed player head rotation being applied in the wrong order
- Fixed CullFactory breaking item rendering when traversing an entrance
- Fixed a crash when leaving the game while on top of a car (?)
- Fixed snap points not working for remote VR players
- Fix item holding offset on the Zed Dog item
v1.3.3
v1.3.2
1.3.2
Additions:
- Added support for V64 features
- Added the XR Occlusion Mesh as a performance option. Will cause artifacts on low framerates.
- Added XR Mirror View patches and options that allow moving the monitor view around a bit. Invalid values will cause the monitor view to break. (Has no effect when using custom camera, except for in the main and pause menus)
- Added an option to change UI press sensitivity, which has also been made more sensitive by default
- Added a toast notification for when VR fails informing the user to check the damn logs
- Added an experiment that can be enabled by passing
--lcvr-disable-car-ownership-patch
to the start options, which might fix the car exploding randomly
Changes:
- The face-locked UI position and rotation is now smoothed a bit
- Moved some startup logic to a patcher plugin, which means restarting is no longer required when first using LCVR
- Optimized the networking system a bit more
- The main menu and pause menu resolutions have been increased by 20%
- Moved the VR settings into the settings menu
- Most settings can now be changed from within the game
Bug fixes:
- Fixed error spam in Maneater baby and spray paint items
- Fixed TZP steering the player towards the wrong direction
- Fixed potential denial-of-service exploit in networking system
- Fixed issues with positioning when standing on top of physics objects (car, elevator)
- Fixed crash on death in V64 caused by stack corruption
v1.3.1
1.3.1
V60! v62
V60 released barely a single week after me releasing v1.3.0. Very cool!
Anyways here's the update go boil the creatures or something.
Additions:
- Added V62 support
- Added VR support for the V60 cutscene
- Added Pitch Locked Canvas (enabled by default) for a more pleasant UI experience
- Added VR interactions to the elevator
- Added VR interactions to the new door variant
- Added VR interactions to the new enemy
- Added the ability to remove keybinds completely
- Added custom item offsets to a wide range of items, making holding them look more natural
Changes:
- Reworked networking, might fix some things
- Reworked IK, which now no longer needs to replace the player animator
Bug Fixes:
- Fixed the spray paint and weed killer spraying offsets
- Fixed an object leak in the networking system
- Fixed lights from collected items bleeding into the world
- Fixed collected items being scannable in the UI
- Fixed hangar levers not being able to be disabled in settings
- Fixed parenting issues with spectator ghosts due to ternary operation order mistakes
Removals:
- Removed V56 support
- Removed the car from the main menu