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v1.3.2

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@DaXcess DaXcess released this 10 Sep 15:06
· 39 commits to main since this release
a210c5f

1.3.2

Additions:

  • Added support for V64 features
  • Added the XR Occlusion Mesh as a performance option. Will cause artifacts on low framerates.
  • Added XR Mirror View patches and options that allow moving the monitor view around a bit. Invalid values will cause the monitor view to break. (Has no effect when using custom camera, except for in the main and pause menus)
  • Added an option to change UI press sensitivity, which has also been made more sensitive by default
  • Added a toast notification for when VR fails informing the user to check the damn logs
  • Added an experiment that can be enabled by passing --lcvr-disable-car-ownership-patch to the start options, which might fix the car exploding randomly

Changes:

  • The face-locked UI position and rotation is now smoothed a bit
  • Moved some startup logic to a patcher plugin, which means restarting is no longer required when first using LCVR
  • Optimized the networking system a bit more
  • The main menu and pause menu resolutions have been increased by 20%
  • Moved the VR settings into the settings menu
  • Most settings can now be changed from within the game

Bug fixes:

  • Fixed error spam in Maneater baby and spray paint items
  • Fixed TZP steering the player towards the wrong direction
  • Fixed potential denial-of-service exploit in networking system
  • Fixed issues with positioning when standing on top of physics objects (car, elevator)
  • Fixed crash on death in V64 caused by stack corruption