v9.3.0
Exiled 9.3.0 Release Notes
Exiled 9.3.0 is now available, addressing few of the reported bugs.
Fixes
- Fixed
PlacingBulletHoleEventArgs::Position
(#377) - Fixed
DryFiring
fired constantly (#378) - Fixed FF for explosion (#383)
- Fixed RoomType and DoorType for CheckpointEzHcz (#379)
- Follow by a report bug to NW https://git.scpslgame.com/northwood-qa/scpsl-bug-reporting/-/issues/782
Additions
- Added
Lift::Get(ElevatorGroup)
(#372) - Added
Server.Unbanned
is now call when UnBan list is refresh when server reload (#185) - Added CustomKeycard for CustomItems (#98)
- Added
Light::ShadowType
(#382) - Added
InteractingDoorEventArgs::Collider
andColliderId
(#371) - Added
DroppingAmmoEventArgs::ItemType
andDroppedAmmoEventArgs::ItemType
(#371) - Added
Player::MaxHumeShield
andPlayer::HumeShieldRegenerationMultiplier
(#363) - Added
ExplodingGrenadeEventArgs::ExplosionType
(#385)
Changes (non-breaking)
- NPC Spawn using SpawnType.RoundStart now used SpawnType.ForceClass (#375)
CustomItem::OnDropping
should now useCustomItem::OnDroppingItem
(#371)