[MIRROR] Fixes the deployable component rotating things it isnt supposed to #1540
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Mirrored on Nova: NovaSector/NovaSector#428
Original PR: tgstation/tgstation#80877
About The Pull Request
Actually moves the rotation part of the code under the check for if the component is supposed to rotate things
Why It's Good For The Game
Despite setting the variable for rotating stuff to no, the component would still rotate stuff, this is bad
Changelog
🆑 Paxilmaniac
fix: The deployable component will now actually stop rotating things when the variable to not do that is set
/:cl: