[MIRROR] Add smooth transition between hidden and visible pipes #2304
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Mirrored on Nova: NovaSector/NovaSector#1293
Original PR: tgstation/tgstation#81800
About The Pull Request
/obj/item/pipe
.I'm really sorry for this mess, but one-line fixes are okay, or are they?
Why It's Good For The Game
We're playing atmospherics simulator and pipes play an essential role in our rounds, people see them all the time and that's why pipes deserve to look a bit better. This project aims to resolve said issue by adding transition states, in current implementation they're just cut off when connected to a hidden segment.
Screenshots
Before:
After:
Extra:
Changelog
🆑 intercepti0n
fix: Pipe connector no longer appears on a hidden connector.
fix: Re-wrenched atmospherics pipes no longer get extra offset.
fix: All unary devices like injectors, passive vents etc. are centered while hidden.
image: Added smooth transition between hidden and visible pipes.
/:cl: