This repository has been archived by the owner on Jan 25, 2021. It is now read-only.
Mechanical Warfare v1.6
Mechanical Warfare is a Mindustry mod adding brand new units, mechs, and turrets. Not for the faintest of engines.
v1.6
This is a huge release thanks to our active contributors, so enjoy this big update!
Addition:
-
New items:
- Aluminum: A light metal
- Insulator Alloy: A mixture of Surge Alloy and Plastanium
- Sulfur: A product of processed Oil
- Scrap Plate: A cheap material
- Radioactive Spore Pod: A mutated Spore Pod, corrupted by Uranium
- Alien Spore Pod: A highly radioactive, slimy, and gross substance
- Contaminated Water: Irradiated water, usually found near Uranium patches
- Coil: An electric coil
-
New core blocks:
- Core: Sword: A core block mounted with a turret
-
New conveyors and item buffers:
- Iron Conveyor: A conveyor whose speed is between regular and titanium conveyor
- Aluminum Conveyor: A conveyor whose speed is even faster than titanium, but has lower health
- Crate: A small, simple item buffer
-
New conduits and liquid buffers:
- Liquid Container: A smaller liquid tank
-
New turrets:
- Lobber: A cheap artillery turret
- Spectrum: A power turret. Forms a prism that can shoot multiple targets
- Supernova: Her reign begins
- Windstorm: A direct upgrade of Blow
- M.A.R.S: Magnetic Accelerated Railgun System. Extremely powerful. Requires large amount of power and 3 Power Amplifier to work properly
-
New drills:
- Advanced Water Extractor: A small, precise, and more efficient water extractor
- Crusher Drill: A cheap, small drill
-
New crafters:
- Insulating Compound: Smelts Surge Alloy and Plastanium to make Insulator Alloy
- Scrap Compactor: Compacts Scrap into Scrap Plate
- Coil Winder: Winds coil from copper and plastanium
- Polluter: Dissolves radioactive substance into Water to make Contaminated Water
- Dissolver: A more efficient Polluter
- Mutator: Irradiates Spore Pod with Contaminated Water
- Molecular Dissipator: Separates the radioactive substances in Radioactive Spore Pod
-
New power blocks:
- Liquid Combustion Engine: A power generator that uses liquid flammability to generate power
- Power Amplifier: Place it besides a building that requires it and said building will work
-
New defensive blocks:
- Frost Aura: Same like Fire Aura but freezes nearby enemies
- Insulator Wall and Large Insulator Wall: A special type of block that transforms bullet power into energy. Works more efficient when absorbing electric arcs
- Steel Wall and Large Steel Wall: A strong defensive wall
-
New miscellaneous blocks:
- Slag Bomb: A canister trap filled with slag and explodes on contact
- Spotlight: A rotatable light source pointing in one direction
- Magnetic Sieve: A sand sieve equipped with magnet to extract iron
- Recycler: Consumes Slag, outputs the world
-
New unit factories:
- Demeter Factory: Assembles Demeter
- Rapier Factory: Assembles Rapier
- Scrapper Factory: Assembles Scrapper
- Viper Factory: Assembles Viper
-
New units:
- Apollyon: A Purple-tier boss with 4 pairs of weapons
- Demeter: A weaponized miner drone with decent self-defense capabilities
- Project Mil: A small worm-like unit
- Project Googol: A mechanical worm that can split into segments of smaller worm
- Seeder Mothership: A cyan-tiered worm carrying payloads of Seeder destroyers
- Scrapper: A melee ground unit
- Rapier: A ground unit which shoots a special sword projectile that teleports when collides and targets closest enemy,
totally not inspired from Terraria's Influx Waver - Dominator: A ground unit which shoots extremely accurate high velocity bullets from a flak,
totally not inspired from Terraria's Xenopopper - Viper: A Cyan-tier helicopter unit with 3 pairs of weapons
-
New maps:
- Derelict Desert Outpost (attack)
- Distress Signal (survival)
- Frozen Lake (attack)
- Vulcanic Chokepoint
Changes:
- R e s p r i t e d a l l u n i t s , n o w t h e y l o o k l e s s t e r r i b l e
- Renamed Cobblestone to Gravel
- Changed some tech tree placements
- Chemical Station now requires Sulfur and Water to work, and Iron is used to boost the process
- Oil Refinery now also outputs Sulfur
- Separator now doesn't output Iron (reverted to vanilla Separator)
- Aegis now accepts Gravel as ammo
- Recreated Aegis drawing method
- Scatter now accepts Gravel as ammo
- Voltmeter now doesn't have a
shootEffect
, and thesmokeEffect
is nowproducesmoke
- Sabre Factory position in the tech tree is now after Rapier Factory
- Hill Path and Volcano now has Aluminum ores
- Recreated Frozen Valley
- New
hitEffect
for Quake and Seism - Resprited Quake and Seism
- internal: Created
mathlib.js
, currently haslerpThreshold()
method - internal: Created
bulletlib.js
to shorten someBulletType
definition - internal: Added
fillPolygon()
method toeffectlib.js
- internal: Recreated the whole helicopter drawing method in
copter-base.js
, allowing more copters to be created easily - internal: Created
multi-weapon-base.js
, used to create multi weapon units - internal: Created
tank-base
, used to create tank units - internal: Created
worm-base
, used to create splitting worm units - internal: Removed all mp3 sound files to reduce mod file size
- internal: Splitted all unit scripts into individual files
Everyone is welcome to contribute to this mod and join our Discord server for more!
Cheers,
@JerichoFletcher & @GlennFolker