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Added Resume World Generation option to bypass the Max World Generation % once the queue is filled. (thanks @sathya-pramodh)
Added Chunkmap Freezing option, useful for the Village Resetting strat (thanks @DuncanRuns)
Add Schedule Instance and Schedule All keybindings, scheduling an instance will automatically join that seed once it is fully generated
Added new sound events for customization: open_wall and bypass_wall
Added an AUTO value for the Background Previews option, which will choose a reasonable value based on your queue settings and wall layout. Notice: This update will reset this setting to AUTO for everyone! (thanks @nealxm)
Added GPU to logged system information for easier support and debugging (thanks @Crystal15118)
Benchmark results will now only fade out after a manual reset (thanks @Crystal15118)