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3.1.2. Semantic roles

Flavio Pisciotta edited this page Aug 1, 2024 · 3 revisions

This page includes the definition of semantic roles as found on the Unified Verb Index (UVI) reference page.

The definitions from UVI are in italics, while further additions we made (e.g., changes made to definitions) are in regular font. We also added examples from Italian. At the end of the page, we provide a preliminary mapping between UVI semantic roles and the ones used in the MoCCa project (Model of Comparative Concepts for Aligning Constructicons), which come from the glossary of comparative concepts in Croft's (2023) Morphosyntax.

UVI semantic roles

1. Affector

1.1.Causer

An Actor in an event that initiates and effects the event and that exists independently of the event. If the Causer is an animate and volitional Actor, the subcategory Agent (see 1.1.1.) should be used instead.

1) Il fulmine ha bruciato l'albero.
'The lightning burnt down the tree.'
1.1.1.Agent

Actor in an event who initiates and carries out the event intentionally or consciously, and who exists independently of the event:

2) Il postino mi consegnò una lettera.
'The postman handed me a letter.'
1.1.1.1.Co-agent

An Actor in an event who initiates and carries out the event intentionally or consciously, with equal responsibility to the Agent, and who exists independently of the event.

1.2.Stimulus

Cause in an event that elicits an emotional or psychological response. It is specific to experiential events, which involve both physical perception and mental/internal states.

Ieri ho visto l'arcobaleno
'Yesterday I saw a rainbow.'
A Garfield piacciono le lasagne
'Garfield likes lasagna.'

1.3.Precondition

An event or state of affairs that precedes or partially precedes another event or state and is necessary for that other event or state to occur. Both nouns and subordinate clauses can be tagged as Precondition.

Una parata del portiere ha salvato il risultato.
'A save by the goalkeeper secured the result.'

2.Undergoer

2.1.Pivot

Theme that participates in an event with another theme unequally and is much more central to the event. For instance, it can be used in possessive constructions to tag the possessor or in comparative constructions to tag the comparee.

Example:

2.2.Instrument

Undergoer in an event that is manipulated by an agent, and with which an intentional act is performed; it exists independently of the event. Example:

2.3.Patient

An Undergoer in an event that is usually structurally changed, for instance by experiencing a change of state or condition; is often acted upon by an agent; is causally involved or directly affected by other participants; and exists independently of the event. Example:

2.3.1.Co-patient

An Undergoer in an event, with equal status to the Patient, that is usually structurally changed, for instance by experiencing a change of state or condition; is often acted upon by an agent, is causally involved or directly affected by other participants; and exists independently of the event.

2.3.2. Experiencer

A Patient that is aware of the event undergone, which often involves an emotional or psychological response elicited by a Stimulus (specific to events of perception). Example:

2.4.Theme

Undergoer that is central to an event or state that does not have control over the way the event occurs, is not structurally changed by the event, and/or is characterized as being in a certain position or condition throughout the state. Example:

2.4.1.Co-theme

An Undergoer, with equal status to the Theme, that is central to an event or state, does not have control over the way the event occurs, is not structurally changed by the event, and/or is characterized as being in a certain position or condition throughout the state.

2.4.2.Topic

Theme characterized by information content. Example:

2.4.3.Asset

A Theme considered valuable to one or more participants in the event, especially money. Example:

2.5.Beneficiary

Undergoer in a state or an event that is (potentially) advantaged or disadvantaged by the event or state. Example:

2.5.1.Maleficiary

Definition not found.

2.6.Eventuality

No definition in UVI Un evento, espresso sia in forma di predicazione secondaria, sia da un nome di evento. Example:

2.6.1.Subeventuality

Definition not found

3.Property

3.1.Attribute

Circumstance that is a property of an entity or entities, as opposed to the entity itself. Example:

3.2.Manner

Way or style of performing an action, or the degree/strength of a cognitive or emotional state. Example:

3.3.Value

Place along a formal scale. Example:

3.3.1.Extent

Value indicating the amount of measurable change to a participant over the course of the event. Example:

3.3.1.1.Duration

Length or extent of time. Example:

4.Place

4.1.Locus

Definition not found.

4.1.1.Location

Place that is concrete. Example:

4.1.1.1.Axis

The point or object around which the Theme travels in elliptical motion Example:

4.1.1.2.Initial_location_st

Source that indicates the concrete, physical location where an event begins or a state becomes true. Example:

1) L'autostrada va da Milano a Napoli.
'The motorway runs from Milan to Naples.'
4.1.1.3.Destination_st

Goal that is a concrete, physical location. Example:

4.2.Source

The starting point (possibly metaphoric) of an action; it exists independently of the event. Example:

4.2.1.Initial_location_dyn
4.2.2.Material

Patient that exists at the starting point of action (inheritance from Source), which is transformed through the event into a new entity; concrete or abstract. Example:

4.2.3.Initial_state

Source that indicates the state in which an entity begins. Example:

4.3.Goal

The end point (possibly metaphoric) of the action, which exists independently of the event. Example:

4.3.1.Destination_dyn
4.3.1.1.Recipient

An animate end point of the action (i.e., a subtype of Destination). Example:

4.3.2.Result

Goal that comes into existence through the event. Example:

4.3.2.1.Product

A concrete object that is the end point of the action and comes into existence through the action (i.e., a subtype of Result). Example:

4.4.Trajectory

Trajectory refers to the path or the 'region' the motion traverses when the motion event expresses a change of location. Example:

UVI and Comparative Concepts alignment

Here we propose a tentative mapping of Comparative Concepts in MoCCA and UVI semantic categories, in order to align (at least some of) our constructions with the Constructicons in the project. We only included semantic roles listed in Morphosyntax glossary.

MoCCA semantic role UVI semantic role(s)
beneficiary Beneficiary
comparee Pivot
experiencer Experiencer
expertum _
agent Agent
cause Precondition
causee Agent, Causer (?)
causer Causer
comitative Co-agent/Co-patient/Co-theme
force Causer
instrumental Instrument
figure Theme
ground Location
maleficiary Beneficiary (Maleficiary)
patient Patient
possessor role Pivot
possessum role Theme
recipient Recipient
standard Theme
stimulus Stimulus
theme Theme