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UE Version 5.5

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@LukasFratzl LukasFratzl released this 12 Nov 21:46
· 1 commit to main since this release

Core Features in this update:

  • Added Vertex Color Mode, you can now choose in the Control Panel to generate UVs or Vertex Colors on the Mesh
  • Added UV Channel override in the Material if you need to adjust the used UV Channel
  • Fixed Add/Remove Instances and added Demo Map

How does this update change my coding style:

  • Some Assets are saved in UE 5.4 which mean it's not backward compatible

Tested On:

  • Windows

When you encounter wrong vertex positions on your TS mesh, please press the Invalid Cache button close to the open control panel button in the Turbo Sequence Drop-down menu, close UE and open it again, TS will now regenerate the meshes

Special thanks to my Discord Group which motivated me to this update!