Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Disable the Syndicate Shocktroops event #2429

Closed
wants to merge 2 commits into from

Conversation

Absolucy
Copy link
Member

@Absolucy Absolucy commented Jun 26, 2024

About The Pull Request

Does exactly what it says on the tin.

Why It's Good For The Game

This event sucks. It just spawns a bunch of random simplemobs which hit really hard, and are hard to kill. There's not even any loot, they just explode into gibs when killed (well, I guess that's loot if you're a cleaner slime, but otherwise, it's just a mess)

They aren't really fun for anyone. It's just griff NPCs being fortnited onto the station to ruin everyone's day, and there's practically nothing you can do to prevent or mitigate it.

Changelog

🆑
del: Disabled the Syndicate Shocktroops event from occurring naturally.
/:cl:

@Absolucy Absolucy changed the title Disable the Syndicate Shocktroops event. Disable the Syndicate Shocktroops event Jun 26, 2024
@wraith-54321
Copy link
Collaborator

making it be an item nukies can buy could be good

@Absolucy
Copy link
Member Author

Absolucy commented Jul 9, 2024

@wraith-54321 kinda out of scope for this pr tho, and there'd have to be a whole discussion on cost and the like?

@Absolucy
Copy link
Member Author

closing in favor of rebalancing

@Absolucy Absolucy closed this Jul 22, 2024
@Absolucy Absolucy deleted the shittroop-barrier branch July 22, 2024 15:15
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants