Adjusts crew tracking postions for several postions. #3521
Closed
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
About The Pull Request
Adds the NT rep into their spot at 230 defined on Blueshield's tracking on crew tracking.
Gives Prisoners a defined spot 998 before assistants. (Completely arbitrary but wanted to give every job a position.)
Removes Quartermaster from Blueshield's tracking to clear confusion. (Divorce arc)
Why It's Good For The Game
The first two changes of the NT Rep and prisoners wont affect much for the average player. But having defined positions can set precedents for the future and other adjustments.
Quartermaster is not a Command. Quartermaster was never command. Blueshield has no reason to be monitoring their sensors and is just visual clutter for the Blueshield player. Anyone who thought QM was command should go talk the nearest phycologist for mind breaker prescription
Changelog
🆑
add: Gave prisoners and NT rep's postions in crew tracking on crew monitors.
qol: Removes quartermasters from blueshield's handheld devices tracking.
/:cl: