Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fixes sentient slimes getting taken over by AI when splitting/vaccumed #3650

Merged
merged 1 commit into from
Oct 3, 2024

Conversation

Absolucy
Copy link
Collaborator

@Absolucy Absolucy commented Oct 3, 2024

About The Pull Request

Don't do ai_controller.set_ai_status(AI_STATUS_ON) - do ai_controller.reset_ai_status() instead, as it'll check to make sure the controller should be on in the first place.

Fixes #1680
Fixes #2328
Fixes #3545

Changelog

🆑
fix: Fixes sentient slimes getting taken over by AI when splitting/vaccumed.
/:cl:

@Absolucy Absolucy merged commit 6eb912a into Monkestation:master Oct 3, 2024
26 checks passed
@Absolucy Absolucy deleted the ez-slime-fix branch October 3, 2024 04:38
github-actions bot added a commit that referenced this pull request Oct 3, 2024
@DexeeXI DexeeXI mentioned this pull request Dec 17, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

slime trouble slime AI takeover after splitting Pyro Anomaly slime issues.
1 participant