The monster hunter blood vial is now just a status effect instead of a weird status effect + reagent combination #4578
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About The Pull Request
this changes the MH blood vial to just be implemented in
/datum/status_effect/cursed_blood
, rather than a weird split between/datum/status_effect/cursed_blood
and/datum/reagent/medicine/blood_vial
i've moved the status effect to the priority processing speed, as it's something where delayed ticks can be the difference between life and death.
also gave it an icon, albeit just the blooddrunk icon, and slightly cleaned up the code overall.
Why It's Good For The Game
it being a reagent kinda fucks over IPC monster hunters and such, and it's kinda dumb anyways that it was both a status effect AND a reagent. also it was possible to be allergic to the blood vial, which was... unfortunate if someone with allergies actually rolled MH.
so let's just make it a status effect.
Changelog
🆑
refactor: The effect from a monster hunter's blood vial is now just a status effect, rather than a weird combination between a status effect and a reagent.
/:cl: