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Fixes invisible cyborgs and expand module #624

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merged 2 commits into from
Nov 27, 2023

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KoboldCommando
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@KoboldCommando KoboldCommando commented Nov 27, 2023

About The Pull Request

Fixes
#592
#595
#616

This makes custom cyborg icons work properly (again), so cyborgs using the sprites from the modular file should no longer go invisible. It also makes the expand module function properly.

Why It's Good For The Game

INVISIBLE CYBORGS AAAAAAA
TINY CYBORGS AAAAAA

Changelog

🆑
fix: cyborgs should no longer go invisible upon changing model
fix: the expand module for cyborgs should once again work properly
/:cl:

@dwasint dwasint merged commit 524409e into Monkestation:master Nov 27, 2023
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github-actions bot added a commit that referenced this pull request Nov 27, 2023
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2 participants