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Beta release 0.7.10 for forge 1.12.2-14.23.5.2768

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@NateKomodo NateKomodo released this 04 Sep 12:24
· 1 commit to master since this release

Similar to Version 0.7.1 with all nodes ready to go and implemented in path finding and execution. Path finding and path execution is basically done apart from a few things i will implement at a later date.

This update adds numerous fixes, optemizations, and automining

As per usual, ;o go x y z <verbose: true/false> will plot a route and follow it for you. Parkour, breaking, and placing have now been enabled for the module, along with water bucket drops (Note it will currently assume you have the necessary items to perform a node without checking, make sure you have a pickaxe, spade, water bucket, and some disposable blocks on your hot bar)

Additionally, you can use ;o mine <start/stop> [ore] to auto-mine an ore. Known issues include crashing from placing blocks (Rare but exists, i need to move placing to the tick handler on the main thread instead of doing it concurrent), issues with centering (Usually the random movement will be sufficient but take time), and adjacent lava detection not working correctly.