Releases: NathanKell/RealSolarSystem
v8.6.1
v8.6
Changelog
v8.6
- Fixed Ganymede normal map being flipped (either redownload your texture pack or just get the fixed Ganymede normal map, it's the same for all packs) -- thanks sashan!
- Starwaster: fix temperature and pressure issues on some bodies due to multipliers not being reset.
- Removed keypress-based camera clipping changes. There's a GUI for that (alt-G), after all...
- Fixed camera clipping range loading.
- Fixed finding AtmosphereFromGround (was only running if the body had a PQS--Jool does not).
- Added a :FOR[RSSConfig] tag, so people can :NEEDS off that, rather than RealSolarSystem (:NEEDS[RealSolarSystem] will return true no matter what config for RSS one has, even if it's just to prettify the atmosphers like in a visual pack).
- Update to Module Manager 2.5.12 and DDS Loader 1.9
v8.5
Changelog
v8.5
*Fix Venus/Mars colors not showing up right (well, work around it...) NOTE YOU NEED THE DDS TEXTURES FOR THIS TO WORK.
*Fix editor extents/camera fixing
*Fix KSCSwitcher with a workaround. Each time you start KSP, the first time you load your save, you wll need to switch to a different site and then switch back. After that, it works fine.
*Updated CustomBiomes, flipped biome textures for correct bioming.
v8.4
Changelog
v8.4
*Update to 0.90.
*Update DDSLoader to 1.8.
*Fix caching (startup times will be much lower. NOTE: YOU MUST DELETE CACHE ON CHANGING RSS CONFIG).
*Restart main theme when RSS finishes loading (so you have an audio cue).
*Update Custom Biomes to my proprietary v1.7.1.
RealSolarSystem v8.3
Changelog
v8.3
*Added many new biomes from Felger (Luna, Mars/Deimos/Phobos, Venus, Jupiter and its moons, Saturn and Titan, Uranus, Pluto.
*Includes DDSLoader from Sarbian, and full DDS support.
*Allows specifying textures via GameDatabase rather than via direct loading (remove GameData/ prefix and remove extension, and make sure the image you are referencing is not under a PluginData folder)
*Update loading to include AppRoot when loading locally (thanks TriggerAu)
*Log on not finding LaunchSites.
*Add support for VertexPlanet and for useHeightMap in LandClass (thanks Starwaster)
*Support more light-shifting (can now modify Sun.AU and Sun.brightnessCurve)
v8.3 Preview
*Added many new biomes from Felger (Luna, Mars/Deimos/Phobos, Venus, Jupiter and its moons, Saturn, Uranus
*Includes DDSLoader from Sarbian, and full DDS support.
*Allows specifying textures via GameDatabase rather than via direct loading (remove GameData/ prefix and remove extension, and make sure the image you are referencing is not under a PluginData folder)
*Update loading to include AppRoot when loading locally (thanks TriggerAu)
*Log on not finding LaunchSites.
*Add support for VertexPlanet and for useHeightMap in LandClass (thanks Starwaster)
*Support more light-shifting (can now modify Sun.AU and Sun.brightnessCurve)
RealSolarSystem v8.2.1
Changelog
v8.2.1
*Fix typo in camera clipping that made the ground flicker (at least it wasn't another loader bug).
*Correct version this time in assembly info.
RealSolarSystem v8.2
Changelog
v8.2
*Finally fixed (I trust) all remaining issues from the loader rewrite
*Borrowed some PQSMod values from 6.4x Kerbin (kudos to Raptor831 et al)
RealSolarSystem v8.1.2
Changelog
v8.1.2
*Fixed normal map loading
*Added ability to set both far and near clip planes in cfg, added cfg support for camScaledSpace (camScaledSpaceNearClip like cam01FarClip in cfg)
*Water now no longer disappears when close (by setting cam01NearClip to 1)
RealSolarSystem v8.1.1
v8.1.1
*Fixed stupidity where I deleted textures after loading them.