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José Daniel Muñoz edited this page Nov 25, 2016
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Mocha Doom is an ambitious project which aims at creating the first complete, functional pure Java source port of the famous game Doom by id software.
This is a fork from the Mocha Doom project where we aim to add werewolves and vampires, new monsters that are more powerful during the night, as well as new tools to help the player defeat them.
In the process, we intend to improve some of the original code to a more Object-Oriented style.
A more specific description can be found in the requirements page.
In the documentation page, you can find an index with some of the relevant classes found in the code.