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Material Maker 0.97

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@RodZill4 RodZill4 released this 17 Oct 16:00
· 1534 commits to master since this release

Core:

  • Randomness in parameter expressions, support for variations in the shader code generator
  • Added support for internationalization
  • Added a GLSL parser (checks globals in shader nodes and expressions)

User interface:

  • Moving nodes no longer reroll their seed
  • Seeds can be copied and pasted
  • A second preview panel has been added. All outputs can now be previewed and locking previews is possible
  • New expression editor for float parameters
  • Export animations dialog, that can generate PNG file sets and spritesheets
  • "Propagate changes" option for subgraph nodes
  • Fixes for tablet users
  • Curve editor improvements

Mesh painting

  • Support for Ambient Occlusion channel painting

Nodes

  • New 3D PBR material node
  • Normal map node update, new Normal Blend and Normal Convert nodes
  • New Arc Pavement, Polycurve, Denoiser, Multiwarp, 2D SDF N-Gon, 3D SDF Plane and Angle, TEX3D shape select and Vec3 Math nodes