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Releases: SigmundGranaas/forgero

v0.13.2+1.20.1

02 Dec 15:53
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Full Changelog: v0.13.1+1.20.1...v0.13.2+1.20.1

v0.13.1+1.20.1

27 Nov 15:17
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What's Changed

  • [Patch]: Added a simple wood binding recipe
  • [Patch]: Added c:ore and minecraft:ore to vein mining tag
  • [Patch]: Added missing sword blade schematic recipe
  • [Patch]: Added missing sword guard schematic recipe

Full Changelog: v0.13+1.20.1...v0.13.1+1.20.1

v0.12.9+1.20.1

23 Nov 15:51
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Full Changelog: v0.12.8+1.20.1...v0.12.9+1.20.1

v0.13+1.20.1

23 Nov 16:19
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Changelog

Weapons

A lot of cool new weapons have been added, new weapon types such as spears and clubs are also added. The new weapons each have a distinct purpose and are more historically accurate. They also look a lot better!

Cutlass

  • Significantly higher attack damage and durability compared.
  • Lower attack speed
    image

Rapier

  • Slightly higher damage
  • Significantly faster
  • Extra reach
    image

Katana

  • Faster
  • Higher damage
  • More durability
    image

Club

  • Wooden only
  • High damage
  • Medium speed
  • High durability, but limited by material durability
  • No guard or binding
    image

Spear

  • Significantly higher damage
  • Medium speed
  • Significantly improved reach
  • No guard or binding
  • Can be thrown
    image

Sickle

  • Lower attack damage
  • Higher speed
  • Breaks multiple plants
    image

War Hammer

  • Significantly higher attack damage
  • Significantly increased durability
  • Significantly lower speed
  • Need to fix model

Knife

  • Lower damage
  • Lower reach
  • Significantly faster

image

Kunai

  • Lower reach
  • Significantly faster
  • Can be thrown
    image

Mace

  • Significantly higher attack damage
  • Significantly increased durability
  • Significantly lower speed
    image

Battle axe

  • Significantly higher attack damage
  • Significantly increased durability
  • Significantly lower speed
    image

Broadsword

  • Higher attack damage
  • Increased durability
  • Lower speed
    image

Multi block tools

The available multi-block tools have been reworked and renamed to be easier to understand and to provide simpler, yet more useful features.

Hammer

  • Mines all blocks in a 3x3 pattern
  • The mining speed is the total mining speed of all the blocks combined
    image

Mandrill pickaxe

  • Vein mines ores
  • Mines a total of 8 ores in a radius
  • The mining speed is the total mining speed of all the blocks combined
    image

Felling axe

  • Mines all wooden blocks in a straight column to a maximum of 30 blocks
  • The mining speed is the total mining speed of all the blocks combined
    image

Scythe

  • Breaks all plant in a radius
  • The mining speed is instant
    image

Spade

  • Mines all blocks in a 3x3 pattern
  • The mining speed is the total mining speed of all the blocks combined
    image

Entrenching shovel

  • Mines all blocks in a 2x1 pattern
  • The mining speed is the total mining speed of all the blocks combined
    image

New sword guards

All sword guards have been reworked. The new ones a visually distinct, and has some minor variations on durability and weight. All guards have slots for reinforcements and gems. Guards can be placed on all normal sword variants, except knives.

Tsuba

image

Mechanized

image

Shell

image

Swept

image

Rounded

image

Cruciform

image

Half basket

image

Finding new tools and weapons

You can find these new tools and weapons in various locations. Tools and schematics can be found in various loot chests around the world. The wandering trades has a good chance of spawning with every single schematics from this update, so if you want to find them all, the Wandering trader is your best bet.

Example loot from a weaponsmith villager chest

image

Example trades from a wandering trader

image

Throwing mechanic

Some items, like Kunai and spears can now be thrown! By holding the use button, you will throw the item, similarly to how you would throw a trident. The weapons throwing range will be determined by the initial speed and weight of the weapon. It can be picked from the ground and will drop as an item upon hitting an entity.

Screencast.from.2024-11-08.09-42-42.mp4

Upgradeable items

A lot of items are now using the Feature system to add new interactions and behaviours to items. These items can be used in a variety of different tool slots.

Upgrading tools and weapons
image

Upgrading arrows. (This will be enhanced later to make it easier to bulk upgrade arrows.)
image

Fermented spider eye

  • Applies poison to enemies hit

Blaze rod

  • Sets enemies on fire when hit

Fire charge

  • Sets enemies on fire when hit

Magma cream

  • Sets enemies on fire when hit

Popped chorus fruit

  • Teleports enemies when hit

Nautilus shell

  • Enhanced damage while in water

Shulker shell

  • Applies floating to enemies when hitting them

Honeycomb

  • Applies slowness to enemies when hitting them

Slime ball

  • Applies knockback to enemies when hitting them

End crystal

  • Explodes when hitting an enemy or a block

Phantom membrane

  • Applies slow falling to enemies when hitting them

Copper

  • Copper has a constant magnetic effect

New gems

The new gem system is a lot simpler and focused. Gems are based on available minerals, and provide simple attribute improvements. Each gem has five levels, where the bonus increases every level. All gems follow a similar upgrade path.

Obtaining gems

Obtaining a level 1 gem is currently based on a very low drop chance from mining the mineral ore. Gems that does not have a corresponding ore, can be found in relevant chests.

Using gems

All bindings and guards have a slot for gems. This means that tools and weapons which have room for a binding or a sword guard can have a single gem. Upgrading bindings with gems can be done in the upgrade station.

image

Upgrading gems

All gems use the same upgrade path between levels. Gems is considered to be end-game features, and reaching higher gem levels require you to progress through the game.

Level 1 -> Level 2:
Crafted by surrounding the gem in amethyst shards.

Level 2 -> Level 3:
Stone cutting the level 2 gem

Level 3 -> Level 4:
Combine level 3 gem and dragons breath.

Level 4 -> Level 5:
Combine level 4 gem and a nether star.

Amethyst gem

image
Attribute bonus: Mining level

Bonus per level:

  • 1: +1
  • 2: +2
  • 3: +3
  • 4: +4
  • 5: +5

Diamond gem

image
Attribute bonus: Durability

Bonus per level:

  • 1: +250
  • 2: +750
  • 3: +1250
  • 4: +1750
  • 5: +2250

Echo gem

image
Attribute bonus: Mining Speed

Bonus per level:

  • 1: +1
  • 2: +2
  • 3: +3
  • 4: +4
  • 5: +5

Emerald gem

image
Attribute bonus: Attack Speed

Bonus per level:

  • 1: +0.15
  • 2: +0.3
  • 3: +0.45
  • 4: +0.6
  • 5: +0.75

Lapiz Lazuli gem

image
Attribute bonus: Reach

Bonus per level:

  • 1: +0.5
  • 2: +1
  • 3: +1.5
  • 4: +2
  • 5: +2.5

Prismarine gem

image
Attribute bonus: Attack Damage

Bonus per level:

  • 1: +1
  • 2: +2
  • 3: +3
  • 4: +4
  • 5: +5

Quartz gem

image
Attribute bonus: Armor

Bonus per level:

  • 1: +1
  • 2: +2
  • 3: +3
  • 4: +4
  • 5: +5

Commands

Extende...

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v0.13-RC-2+1.20.1

21 Nov 20:07
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v0.13-RC-2+1.20.1 Pre-release
Pre-release

What's Changed

  • [Patch]: Removed all souls code by @SigmundGranaas in #1115
  • [Patch]: Removed conditions from looting functions by @SigmundGranaas in #1116
  • Fixed a lot of smaller issues
  • Removed mattocks
  • Added all materials with custom features

Full Changelog: v0.12.8+1.20.1...v0.13-RC-2+1.20.1

v0.12.8+1.20.1

21 Oct 06:16
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Full Changelog: v0.12.7+1.20.1...v0.12.8+1.20.1

v0.13-RC-1+1.20.1

21 Oct 06:14
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v0.13-RC-1+1.20.1 Pre-release
Pre-release

What's Changed

Full Changelog: v0.12.7+1.20.1...v0.13-RC-1+1.20.1

v0.12.7+1.20.1

11 Sep 17:58
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Full Changelog: v0.12.6+1.20.1...v0.12.7+1.20.1

v0.12.6+1.20.1

10 Sep 10:58
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Full Changelog: v0.12.5+1.20.1...v0.12.6+1.20.1

v0.12.5+1.20.1

29 Aug 21:10
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Full Changelog: v0.12.4+1.20.1...v0.12.5+1.20.1