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Description
This PR was originally going to be called "Psionic Refactor V3 Part 2, Items Of Power", but I began getting shakes and started vomiting when I saw the list of Components that make items do things when equipped, and I had a conniption about how much code there is constantly being repeated. So instead of this PR adding Items Of Power, I added a universal modular generic system for making clothing items do things when equipped and unequipped. Which hooks into the library of TraitFunctions that we've previously created. I also added a few "Inverse" versions of trait functions that can be used by these new clothing functions.