Releases: StarWarsFoundryVTT/StarWarsFFG
v1.903 - Theming!
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See the changelog for a user-friendly list of changes.
What's Changed
- Add missing french translations by @obrenckle in #1635
- Item cards by @wrycu in #1637
- Combat sucks 1605 by @wrycu in #1648
- fix(specialization): fix talent lookup by @obrenckle in #1647
- fix(xp): Include species modifiers when calculating characteristic cost by @obrenckle in #1646
- Added support for buying talents from compendium by @Hopefighter in #1645
- fix(weapons): dice icons on special by @wrycu in #1649
- feat(items): drag-and-drop XP spending by @wrycu in #1653
- Xp spending 1629 by @wrycu in #1654
- refactor(settings): refactor settings layout by @wrycu in #1657
- fix(import): fix talents' pack name in specializations by @obrenckle in #1651
- fix(species): Initialize species ability dict by @obrenckle in #1656
- fix(crew): correct pilot role by @wrycu in #1660
- theme(dp): theme destiny point flip by @wrycu in #1661
- i18n(fr) Add missing french translations by @obrenckle in #1662
- feat(actors): Default token settings by @obrenckle in #1655
- refactor(settings): re-introduce clobbered setting by @wrycu in #1665
- chore(release): prep for 1.903 by @wrycu in #1666
New Contributors
- @obrenckle made their first contribution in #1635
Full Changelog: v1.902...v1.903
v1.902 - More Bug Fixes!
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See the changelog for a user-friendly list of changes.
What's Changed
- Modifications to the Specialization Sheet by @sparradee in #1579
- Improved TextEditor enrichers for nested tag parsing by @sparradee in #1578
- feat(xp): group purchasables by @wrycu in #1606
- feat(xp): notification by @wrycu in #1608
- feat(xp): log for manual edits by @wrycu in #1610
- feat(xp): force power rating by @wrycu in #1611
- fix(weapons): vehicle weapon width by @wrycu in #1614
- fix(talents): correct talent descriptions by @wrycu in #1615
- fix(destiny): correct destiny pool roll by @wrycu in #1616
- fix(specialization): loading time by @wrycu in #1617
- Max attribute 1532 by @wrycu in #1618
- Swa ranks 1572 by @wrycu in #1622
- fix(xp): characteristic cost by @wrycu in #1623
- chore(release): prep for 1.902 by @wrycu in #1626
New Contributors
- @sparradee made their first contribution in #1579
Full Changelog: v1.901...v1.902
v1.901 - Bug Fixes!
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See the changelog for a user-friendly list of changes.
What's Changed
- Item qualities 1552 by @wrycu in #1553
- fix(skills): change skill characteristic by @wrycu in #1554
- feat(actors): FP for Rivals/Nemesis by @wrycu in #1555
- fix(importer): skill descriptions by @wrycu in #1556
- fix(species): fix species talents by @wrycu in #1558
- fix(species): species talent migration by @wrycu in #1560
- fix(text): fix disappearing text by @wrycu in #1561
- Soak 1371 by @wrycu in #1562
- Importer hyperdrive 1537 by @wrycu in #1563
- fix(system): v12 warnings by @wrycu in #1564
- fix(macros): weapon macros by @wrycu in #1568
- chore(v1.901): prep for release by @wrycu in #1570
Full Changelog: v1.900...v1.901
v1.900 - FoundryVTT v12 Support
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See the changelog for a user-friendly list of changes.
What's Changed
- V12 1378 by @wrycu in #1476
- feat(importer): dedicated compendiums by @wrycu in #1483
- feat(importer): vehicles by @wrycu in #1484
- feat(xp_log): xp log link by @wrycu in #1485
- Weapon special 1451 by @wrycu in #1486
- feat(crits): move crits to tab by @wrycu in #1487
- feat(crits): move crits to tab by @wrycu in #1488
- fix(equipped): fix equipped tooltip by @wrycu in #1489
- lang(careers): improve career drag-and-drop wording by @wrycu in #1490
- fix(actors): skill purchase by @wrycu in #1491
- fix(spending_xp): spending XP by @wrycu in #1492
- feat(xpSpending): force power by @wrycu in #1494
- feat(sheets): v2 sheets default by @wrycu in #1495
- fix(sheets): minion skills by @wrycu in #1496
- fix(combat): combat-tracker by @wrycu in #1497
- fix(item_sheet): buy talents by @wrycu in #1498
- fix(item_sheet): buy talents by @wrycu in #1499
- feat(species): starting XP by @wrycu in #1500
- fix(combat): combat tracker by @wrycu in #1503
- fix(item): signature ability by @wrycu in #1504
- Obligation notes 588 by @wrycu in #1507
- Talents 955 by @wrycu in #1510
- feat(combat): dice by @wrycu in #1512
- fix(xp): xp spending by @wrycu in #1513
- Importer improvements 1464 by @wrycu in #1514
- feat(species): abilities by @wrycu in #1515
- feat(character): buy characteristics by @wrycu in #1517
- fix(settings): default compendiums by @wrycu in #1518
- feat(actor): move obligation by @wrycu in #1519
- refactor(actors): defense by @wrycu in #1520
- Vehicle improvements 1522 by @wrycu in #1523
- feat(actors): skills by @wrycu in #1525
- style(actors): header by @wrycu in #1526
- doc(changelog): refactor by @wrycu in #1527
- fix(actor): talents by @wrycu in #1528
- fix(actor): talents by @wrycu in #1529
- V12 final 1511 by @wrycu in #1533
- fix(v12): dice by @wrycu in #1534
- chore(v12): prep for v1.900 release by @wrycu in #1535
Full Changelog: v1.809...v1.900
v1.809 - XP Spending, Importer Improvements, and More
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What's Changed
See the changelog for a user-friendly list of changes.
- fix(items): correct opening items with blank qualities by @wrycu in #1399
- fix(rolls): fix for giant dice again by @wrycu in #1401
- refactor(macros): macro improvements by @wrycu in #1402
- fix(gm): correct GM detection by @wrycu in #1403
- feat(items): sheet options by @wrycu in #1404
- feat(crew): show remsetback by @wrycu in #1406
- Mandar css 1386 by @wrycu in #1407
- Xp spending by @wrycu in #1398
- fix(dice): fix dice codes for genesys theme by @wrycu in #1393
- feat(settings): token resources by @wrycu in #1405
- style(theme): fix sheet height by @wrycu in #1409
- feat(actors: show fixed results by @wrycu in #1411
- feat(initiative): allow upgrades by @wrycu in #1412
- feat(defensive): allow stat mods for weapons by @wrycu in #1415
- feat(species): allow species to have talents by @wrycu in #1416
- fix(shipattachments): correct importer by @wrycu in #1417
- docs(changelog): WIP 1.809 changelog by @wrycu in #1419
- feat(notification): update notification by @wrycu in #1420
- fix(importer): fix blank qualities by @wrycu in #1421
- fix(label): fix vehicle label name by @wrycu in #1422
- feat(xpLog): improve XP log by @wrycu in #1423
- feat(actors): add nemesis and rival by @wrycu in #1424
- feat(careers): show broken links by @wrycu in #1432
- doc(theme): clearly denote default as unsupported by @wrycu in #1435
- fix(compendium): fix drag-and-drop by @wrycu in #1434
- fix(items): embedded items improvement for non-GM by @wrycu in #1431
- feat(talents): allow purchasing talents by @wrycu in #1437
- fix(xplog): minor XP log fixes by @wrycu in #1436
- fix(css): correct text height by @wrycu in #1443
- fix(css): raise item img max width by @wrycu in #1444
- ci(release): add github actions by @wrycu in #1445
- chore(release): prep for 1.809 release by @wrycu in #1446
- ci(release): fix GH action path by @wrycu in #1447
- ci(release): disable dry run by @wrycu in #1448
Full Changelog: v1.808...v1.809
Supported Foundry VTT versions: 10 & 11
v1.808 - Hotfix for item qualities
This release contains just a single hotfix for an item qualities issue discovered in 1.807.
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What's Changed
Full Changelog: v1.807...v1.808
Supported Foundry VTT versions: 10 & 11
v1.807 - Combat tracker improvements, fixes and more
This release tackles various bug fixes, improvements to the new combat tracker, CSS fixes and adjustments, new localisation updates and more. See the full changelog below for details.
Thanks to all of our contributors!
As ever, always back up your data before you update.
Once more for the people in the back:
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What's Changed
- feat(combat): track actors by @wrycu in #1342
- feat(chat): update quality links by @wrycu in #1347
- style: fix force power cost by @wrycu in #1349
- fix(journals): change dice renderer by @wrycu in #1350
- fix: destiny pool with >1 GM by @wrycu in #1353
- docs: clarify setting by @wrycu in #1354
- feat(combat): add vehicle support by @wrycu in #1359
- popout-editor - fix unresizable window by @Sasmira in #1363
- Token hud 1334 by @wrycu in #1364
- Token visibility 1343 by @wrycu in #1367
- Deprecate the default theme in favour of Mandar theme by @Esrin in #1366
- style(actor): fix scrolling by @wrycu in #1365
- chore(lang): update Spanish by @wrycu in #1368
- fix(combat): improve slot claiming by @wrycu in #1377
- fix(importer): handle more than one specialization by @wrycu in #1376
- Extra slots 1344 by @wrycu in #1375
- fix(css): correct height bug in mandar v2 sheets by @wrycu in #1381
- feat(combat): show defeated enemies by @wrycu in #1383
- fix(combat): correct claimed slot bug by @wrycu in #1379
New Contributors
Full Changelog: v1.806...v1.807
v1.806 - Hotfix for combat tracker
Simple hotfix release to address an issue in the new combat tracker.
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What's Changed
Full Changelog: v1.805...v1.806
Supported Foundry VTT versions: 10 & 11
v1.805 - New combat tracker!
This release features an array of bug fixes and improvements by your friendly neighbourhood @wrycu.
Also from @wrycu is the headline feature, a new Combat Tracker! This new tracker opens up the option of "generic" combat slots for PCs and NPCs, allowing you to claim specific slots for actors on the fly! No more remembering who has and hasn't gone.
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What's Changed
- feat(force_powers): add base power cost by @wrycu in #1309
- fix(crew): fix crew not handling localizations by @wrycu in #1310
- fix(crew): fix deleted crew not being removed by @wrycu in #1311
- fix(crew): fix crew with dashes by @wrycu in #1313
- fix(crew): fix ship-on-ship action by @wrycu in #1314
- feat(crew): open actor sheet from crew view by @wrycu in #1315
- refactor(crew): move crew roll into new column by @wrycu in #1316
- fix(skills): update skill groupings by @wrycu in #1319
- refactor(css): backport CSS changes to SCSS by @wrycu in #1320
- refactor(actor): update top-level info by @wrycu in #1322
- Minion update 1060 by @wrycu in #1324
- style(specialization): increase vertical spacing by @wrycu in #1327
- fix(attachments): correctly display qualities from attachments by @wrycu in #1328
- fix(mods): permits removing mod rank by @wrycu in #1330
- feat(combat): add generic combat slots by @wrycu in #1331
Full Changelog: v1.804...v1.805
Issues tackled: https://github.com/StarWarsFoundryVTT/StarWarsFFG/milestone/10?closed=1
Supported Foundry VTT versions: 10 & 11
v1.804 - Hotfix for force power editing
This release is just a single hotfix to resolve an issue in v1.803 that broke editing force powers.
As ever, always back up your data before you update.
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What's Changed
Full Changelog: v1.803...v1.804