- I'm an Indian-American software engineer
- I'm passionate about computer graphics
- I post devlogs and demos on YouTube, Twitter, Threads, and Instagram
- I also like watching anime, playing video games, and running long distances
- I made this project to learn more about compute shaders in WebGPU
- Tech Stack: TypeScript, WebGPU, WGSL, Compute Shaders
- 45-Second Demo: r/GraphicsProgramming, Twitter, Threads
- 45-Second Demo with Music: Instagram, YouTube Shorts
- 5-Minute Devlog: YouTube
- I made this project to learn how to display MRIs and CT scans in WebGL
- Tech Stack: TypeScript, WebGL, GLSL, Three.js, Ray Marching, Volume Rendering
- 30-Second Demo: r/GraphicsProgramming, Twitter
- Learning Computer Graphics Devlog: YouTube
- I started a tutorial series where I learn + teach various shader techniques
- E.g. Voronoi/Perlin Noise, SDFs, Ray Marching, Fractional Brownian Motion, etc.
- Playlist with 10+ Videos: YouTube
- I made this project to learn more about compute shaders in Unity
- It has more editor tools than the WebGPU version (e.g. gradient colorization)
- Tech Stack: Unity, C#, Shader Graph, Compute Shaders, Editor Scripting
- 60-Second YouTube Short: Part 1, Part 2, Part 3
- 8-Minute Devlog: YouTube
- I made this project to learn more about Unity game development
- Tech Stack: Unity, C#, Shader Graph, Compute Shaders
- 9-Minute Devlog: YouTube