Simulating slime.
-
YouTube Video: Coding a Slime Mold Simulation
- completed:
- slime agents in compute shader
- sample color from gradient texture
- smooth transition between gradients
- randomize agent settings automatically
- sense function with three directions
- trail + (diffuse + color map pass)
- create slime species with masks
- learn more about hlsl shaders
- research:
- gradient for each slime species
- custom sense functions like:
- force direction
- wobble direction
- mouse interaction
- run agents on image
- Jeff Jones' Physarum Research Paper
- Sebastian Lague's Slime Simulation Code
- Sebastian Lagueโs Slime Simulation Video
- Simulife Hub's Slime Mold Simulation Video
- Sage Jenson's Physarum Simulation Article
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