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Terabase-Studios edited this page Feb 20, 2025
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Welcome to the official documentation for a Voxel Destruction System for Godot 4.1+. This addon provides a flexible and efficient voxel-based destruction system, allowing you to create dynamic, destructible objects from .vox imports.
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Custom importer for .vox files
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MultiMeshInstance3D for high-performance rendering.
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Multiple debri modes for realism or performence.
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Voxel destruction nodes for easy implimentation
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Adjustable dithering effects for added realism
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Seamless integration with Godot projects