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Godot rust script now supports enums and custom types #218

Godot rust script now supports enums and custom types

Godot rust script now supports enums and custom types #218

Triggered via pull request August 23, 2024 11:33
Status Failure
Total duration 5m 24s
Artifacts 7

ci.yml

on: pull_request
Matrix: build / rust-build
rust-clippy
24s
rust-clippy
Matrix: build / godot-export
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2 errors
rust-clippy
Process completed with exit code 101.
build / godot-export (macOS, 4.2.2)
Process completed with exit code 134.

Artifacts

Produced during runtime
Name Size
SimChopper_Linux_6786866 Expired
74.7 MB
SimChopper_Windows_6786866 Expired
62.6 MB
libnative-darwin-aarch64 Expired
4.32 MB
libnative-darwin-x86_64 Expired
4.15 MB
libnative-linux-x86_64 Expired
18.4 MB
libnative-windows-aarch64 Expired
2.94 MB
libnative-windows-x86_64 Expired
3.31 MB