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Team 1 Mobs Bug Fixes and New Mobs #245

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merged 45 commits into from
Oct 12, 2023
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MiniSoda17
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Here are all the changes that will be included within this Pull Request from the Mobs Enhancement Team.

Bug Fixes

  • Splitting mobs will now stay within the bounds of the map, previously would spawn outside of the map
  • Mobs will now be visible when spawned, previously would only be seen when shooting.
  • Fixing collider sizes of mobs, no longer get stuck on towers when trying to get through. However important note, they may get stuck on weapon towers but that is because weapon towers are currently unkillable and aren't attacking the mob. The mobs will only attack what is shooting at them. Projectiles will also need to have their knockbacks removed as mobs are being displaced unevenly within the lane.

New Mobs

  • Night Borne mob: A fast-slashing mob that will split into 7 different more night bornes upon death (number subject to change)
  • Arcane Archer: Shoots arrows close range and has the ability to dodge projectiles
  • Cloak: He's just cold

gregchan550 and others added 30 commits October 5, 2023 21:12
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@meganroxburgh meganroxburgh left a comment

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Looks good!

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