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Commits on Jan 14, 2025
Commits on Jan 13, 2025
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Debug Tools: Item Picker: Always available in menu. Tweak Demo Debug Options. (ocornut#2673, ocornut#1651)
committedInputText: Fixed not calling CallbackEdit on revert/clear with Escape key. (ocornut#8273) + rework comments.
committedFixed IsItemDeactivated(), IsItemDeactivatedAfterEdit() to work when interrupted before/after the active id is submitted. (ocornut#5184, ocornut#5904, ocornut#6766, ocornut#8303, ocornut#8004)
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Commits on Jan 9, 2025
Commits on Jan 8, 2025
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BeginChild: also caller to manually set ImGuiNextWindowDataFlags_HasChildFlags / ChildFlags. (ocornut#8280)
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Avoid clang/gcc warnings: -Wnontrivial-memaccess in backends. (ocornut#8295, ocornut#8129, ocornut#8135)
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Commits on Jan 7, 2025
Commits on Jan 6, 2025
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Backends: DirectX10: Expose selected render state in ImGui_ImplDX10_RenderState, which you can access in 'void* platform_io.Renderer_RenderState' during draw callbacks. (ocornut#6969, ocornut#5834, o…
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Backends: Vulkan: moved helpers to backend: ImGui_ImplVulkanH_SelectPhysicalDevice(), ImGui_ImplVulkanH_SelectQueueFamilyIndex(). (ocornut#8180)
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Data types: moved ImGuiDataType_String to public API as a convenience enum value only. (ocornut#8266)
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