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feat(crosswalk)!: improve stuck prevention on crosswalk #6150

fix spell

2ce6841
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Merged

feat(crosswalk)!: improve stuck prevention on crosswalk #6150

fix spell
2ce6841
Select commit
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Failed to load commit list.
CodeScene Delta Analysis / CodeScene Cloud Delta Analysis (main) succeeded Jan 25, 2024 in 2m 0s

CodeScene PR Check

Code Health Quality Gates: OK

  • Declining Code Health: 0 findings(s) 🚩
  • Improving Code Health: 2 findings(s) ✅
  • Affected Hotspots: 0 files(s) 🔥

Recommended Review Level: Detailed -- Increased risk for defects: The risk is higher as much of the code in this repo (99% of all commits) is written by other authors.
View detailed results in CodeScene

Details

✅ Improving Code Health:

  • Overall Code Complexity scene_crosswalk.cpp
  • Complex Method scene_crosswalk.cpp: CrosswalkModule::checkStopForStuckVehicles

Annotations

Check notice on line 950 in planning/behavior_velocity_crosswalk_module/src/scene_crosswalk.cpp

See this annotation in the file changed.

@codescene-delta-analysis codescene-delta-analysis / CodeScene Cloud Delta Analysis (main)

✅ Getting better: Complex Method

CrosswalkModule::checkStopForStuckVehicles decreases in cyclomatic complexity from 21 to 19, threshold = 9. This function has many conditional statements (e.g. if, for, while), leading to lower code health. Avoid adding more conditionals and code to it without refactoring.

Check notice on line 1 in planning/behavior_velocity_crosswalk_module/src/scene_crosswalk.cpp

See this annotation in the file changed.

@codescene-delta-analysis codescene-delta-analysis / CodeScene Cloud Delta Analysis (main)

✅ Getting better: Overall Code Complexity

The mean cyclomatic complexity decreases from 6.03 to 5.97, threshold = 4. This file has many conditional statements (e.g. if, for, while) across its implementation, leading to lower code health. Avoid adding more conditionals.