Fix NonMesh draw command item queries #17893
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This fixes
NonMesh
draw commands not receiving render-world entities sinceThis unbreaks item queries for queued non-mesh entities:
Solution
Pass render entity to
NonMesh
draw commands instead ofEntity::PLACEHOLDER
. This PR also introduces sorting of theNonMesh
bin keys like other types, which I assume is the intended behavior. @pcwaltonTesting
NonMesh
items.