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render the frame that triggers outdoor combat #483

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merged 1 commit into from
Nov 23, 2024

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@NQNStudios NQNStudios commented Nov 21, 2024

Something that's been janky for a while is that the overworld state doesn't redraw just before outdoor combat starts, so it looks like the monster is still 1 square away from you when logically you're touching, which triggers the fight. This leads to possible instances of #237 but might not be the only explanation for that bug.

Anyway, a pretty simple fix added the visual clarity we want.

@CelticMinstrel CelticMinstrel merged commit e156c32 into calref:master Nov 23, 2024
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2 participants