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Exposed symbols cleanup
Gamecube CI #38: Pull request #18 synchronize by mardy
May 6, 2024 18:52 30s mardy:exposed-symbols
May 6, 2024 18:52 30s
Implement glGetError
Gamecube CI #37: Commit 03d9709 pushed by WinterMute
May 6, 2024 18:48 33s master
May 6, 2024 18:48 33s
Exposed symbols cleanup
Gamecube CI #36: Pull request #18 opened by mardy
May 6, 2024 16:00 39s mardy:exposed-symbols
May 6, 2024 16:00 39s
Texture functions
Gamecube CI #35: Pull request #17 opened by mardy
May 5, 2024 18:48 37s mardy:texture-functions
May 5, 2024 18:48 37s
Implement glGetError()
Gamecube CI #34: Pull request #16 synchronize by mardy
May 5, 2024 09:50 36s mardy:glGetError
May 5, 2024 09:50 36s
Lighting: remove pre-multiplication with material colors
Gamecube CI #33: Commit 3f4dafb pushed by WinterMute
May 5, 2024 09:46 32s master
May 5, 2024 09:46 32s
Implement fog (#14)
Gamecube CI #32: Commit 785ac46 pushed by WinterMute
May 5, 2024 09:45 33s master
May 5, 2024 09:45 33s
Implement glGetError()
Gamecube CI #31: Pull request #16 opened by mardy
May 5, 2024 09:09 35s mardy:glGetError
May 5, 2024 09:09 35s
Specular lights
Gamecube CI #30: Pull request #15 synchronize by mardy
May 4, 2024 20:16 37s mardy:specular-light
May 4, 2024 20:16 37s
Add support for fog
Gamecube CI #29: Pull request #14 synchronize by mardy
May 4, 2024 14:05 38s mardy:fog
May 4, 2024 14:05 38s
Specular lights
Gamecube CI #28: Pull request #15 opened by mardy
May 4, 2024 14:03 42s mardy:specular-light
May 4, 2024 14:03 42s
Fix computation of orthographic projection
Gamecube CI #27: Commit 9521326 pushed by WinterMute
May 4, 2024 13:39 30s master
May 4, 2024 13:39 30s
Dynamically resize the vertex buffer (#13)
Gamecube CI #26: Commit 7e0c6f2 pushed by WinterMute
May 4, 2024 13:38 35s master
May 4, 2024 13:38 35s
Dynamically resize the vertex buffer
Gamecube CI #25: Pull request #13 synchronize by mardy
May 4, 2024 13:22 31s mardy:dynamic-glbegin-buffer
May 4, 2024 13:22 31s
Add "static" to internal functions, remove leading underscores
Gamecube CI #24: Commit fc37f79 pushed by WinterMute
May 4, 2024 09:36 36s master
May 4, 2024 09:36 36s
Add glFrustum() and glNormal3fv()
Gamecube CI #23: Pull request #11 synchronize by mardy
May 4, 2024 07:24 31s mardy:missing-functions
May 4, 2024 07:24 31s
Add support for fog
Gamecube CI #22: Pull request #14 synchronize by mardy
May 3, 2024 17:43 40s mardy:fog
May 3, 2024 17:43 40s
Add support for fog
Gamecube CI #21: Pull request #14 opened by mardy
May 3, 2024 17:41 38s mardy:fog
May 3, 2024 17:41 38s
Code cleanup
Gamecube CI #20: Pull request #12 synchronize by mardy
May 3, 2024 16:45 31s mardy:utils-2
May 3, 2024 16:45 31s
Add glFrustum() and glNormal3fv()
Gamecube CI #19: Pull request #11 synchronize by mardy
May 3, 2024 15:39 33s mardy:missing-functions
May 3, 2024 15:39 33s
Code cleanup
Gamecube CI #17: Pull request #12 opened by mardy
April 30, 2024 20:41 32s mardy:utils-2
April 30, 2024 20:41 32s
Add glFrustum() and glNormal3fv()
Gamecube CI #16: Pull request #11 opened by mardy
April 30, 2024 19:53 36s mardy:missing-functions
April 30, 2024 19:53 36s
Fix support for directional lights (#9)
Gamecube CI #15: Commit 1f44b41 pushed by WinterMute
April 30, 2024 19:24 34s master
April 30, 2024 19:24 34s
Support GL_EMISSION for glColorMaterial()
Gamecube CI #14: Commit 38c1208 pushed by WinterMute
April 30, 2024 19:24 35s master
April 30, 2024 19:24 35s
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