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Change and reorganize other side configs
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NathanWolf committed Jul 15, 2017
1 parent dcaba70 commit 6636841
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Showing 8 changed files with 597 additions and 744 deletions.
744 changes: 0 additions & 744 deletions src/main/resources/examples/otherside/config.yml

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31 changes: 31 additions & 0 deletions src/main/resources/examples/otherside/world_mobs.yml
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# Randomly spawns a few Magic mobs in place of endermen and spiders.
# Replaces nearly all endermen with witches, since endermen live in the other side
worlds:
world:
entity_spawn:
enderman_1_warlock:
class: ReplaceRule
target_type: enderman
replace_type: warlock
probability: 0.1
enderman_2_warlock:
class: ReplaceRule
target_type: enderman
replace_type: dark_wizard
probability: 0.05
enderman_3_witch:
class: ReplaceRule
target_type: enderman
probability: 0.90
replace_type: witch

spider_1_dark_spider:
class: ReplaceRule
target_type: enderman
replace_type: dark_spider
probability: 0.1
spider_2_mega_spider:
class: ReplaceRule
target_type: enderman
replace_type: mega_spider
probability: 0.05
10 changes: 10 additions & 0 deletions src/main/resources/examples/otherside/world_nether_mobs.yml
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# Randomly spawns some Polterghast in the nether
worlds:
world_nether:
entity_spawn:

ghast_1_polterghast:
class: ReplaceRule
target_type: ghast
replace_type: polterghast
probability: 0.3
248 changes: 248 additions & 0 deletions src/main/resources/examples/otherside/world_other_automata.yml
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worlds:
world_other:
copy: world
entity_spawn:

creeper_2_hunter:
target_type: creeper
probability: 0.3
min_y: 63
class: CastRule
y_offset: 6
allow_indoors: false
cooldown: 10000
spells:
- hunter seed_radius 2
creeper_3_snake:
target_type: creeper
probability: 0.3
min_y: 63
class: CastRule
y_offset: 6
allow_indoors: false
cooldown: 10000
spells:
- snake seed_radius 2
creeper_4_worm:
target_type: creeper
probability: 0.2
y_offset: 24
min_y: 63
allow_indoors: false
cooldown: 10000
class: CastRule
spells:
- worm seed_radius 3
creeper_5_defender:
target_type: creeper
probability: 0.2
y_offset: 24
min_y: 63
allow_indoors: false
cooldown: 10000
class: CastRule
spells:
- defender seed_radius 3
creeper_6_virus:
target_type: creeper
probability: 0.05
y_offset: 24
min_y: 63
allow_indoors: false
cooldown: 10000
class: CastRule
spells:
- virus seed_radius 3
creeper_7_hunter:
target_type: creeper
probability: 1
min_y: 63
class: CastRule
y_offset: 6
allow_indoors: false
cooldown: 10000
spells:
- hunter seed_radius 2

zombie_3_hunter:
target_type: zombie
probability: 0.3
y_offset: 6
min_y: 63
class: CastRule
allow_indoors: false
cooldown: 10000
spells:
- hunter seed_radius 2
zombie_4_snake:
target_type: zombie
probability: 0.3
y_offset: 6
min_y: 63
class: CastRule
allow_indoors: false
cooldown: 10000
spells:
- snake seed_radius 2
zombie_5_worm:
target_type: zombie
probability: 0.2
y_offset: 6
min_y: 63
class: CastRule
allow_indoors: false
cooldown: 10000
spells:
- worm seed_radius 2
zombie_6_defender:
target_type: zombie
probability: 0.8
y_offset: 6
min_y: 63
class: CastRule
allow_indoors: false
cooldown: 10000
spells:
- defender seed_radius 2
zombie_7_virus:
target_type: zombie
probability: 0.1
y_offset: 24
min_y: 63
class: CastRule
allow_indoors: false
cooldown: 10000
spells:
- virus seed_radius 3
zombie_8_defender:
target_type: zombie
probability: 1
min_y: 63
class: CastRule
y_offset: 12
allow_indoors: false
cooldown: 10000
spells:
- defender seed_radius 3

spider_4_hunter:
target_type: spider
probability: 0.3
min_y: 63
class: CastRule
y_offset: 6
allow_indoors: false
cooldown: 10000
spells:
- hunter seed_radius 2
spider_5_snake:
target_type: spider
probability: 0.4
min_y: 63
class: CastRule
y_offset: 6
allow_indoors: false
cooldown: 10000
spells:
- snake seed_radius 2
spider_6_defender:
target_type: spider
probability: 0.5
min_y: 63
class: CastRule
y_offset: 6
allow_indoors: false
cooldown: 10000
spells:
- defender seed_radius 2
spider_7_worm:
target_type: spider
probability: 0.5
min_y: 63
class: CastRule
y_offset: 6
allow_indoors: false
cooldown: 10000
spells:
- worm seed_radius 2
spider_8_virus:
target_type: spider
probability: 0.1
min_y: 63
class: CastRule
y_offset: 24
allow_indoors: false
cooldown: 10000
spells:
- virus seed_radius 3
spider_9_hunter:
target_type: spider
probability: 1
min_y: 63
class: CastRule
y_offset: 32
allow_indoors: false
cooldown: 10000
spells:
- hunter seed_radius 3

enderman_3_hunter:
target_type: enderman
probability: 0.2
min_y: 63
class: CastRule
y_offset: 6
allow_indoors: false
cooldown: 10000
spells:
- hunter seed_radius 2
enderman_4_snake:
target_type: enderman
probability: 0.3
min_y: 63
class: CastRule
y_offset: 6
allow_indoors: false
cooldown: 10000
spells:
- snake seed_radius 2
enderman_5_worm:
target_type: enderman
probability: 0.4
min_y: 63
class: CastRule
y_offset: 6
allow_indoors: false
cooldown: 10000
spells:
- worm seed_radius 2
enderman_6_defender:
target_type: enderman
probability: 0.1
min_y: 63
class: CastRule
y_offset: 6
allow_indoors: false
cooldown: 10000
spells:
- defender seed_radius 2
enderman_7_virus:
target_type: enderman
probability: 0.1
min_y: 63
class: CastRule
y_offset: 6
allow_indoors: false
cooldown: 10000
spells:
- virus seed_radius 2
enderman_8_hunter:
target_type: enderman
probability: 1
min_y: 63
class: CastRule
y_offset: 24
allow_indoors: false
cooldown: 10000
spells:
- hunter seed_radius 3
102 changes: 102 additions & 0 deletions src/main/resources/examples/otherside/world_other_blocks.yml
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worlds:
world_other:
copy: world
chunk_generate:
replace:
class: ReplacePopulator
replace:
grass: mycel
dirt: netherrack
stone: ender_stone
leaves: glowstone
leaves_2: stained_glass|*
log: stained_glass_pane|*
log_2: glowstone
hard_clay: stained_glass|12
water: stained_glass|9
stationary_water: stained_glass|3
lava: stained_glass|13
stationary_lava: stained_glass|1
sandstone: stained_clay:10
stained_clay: stained_glass:*
gravel: soul_sand
sand: sand:1
cactus: nether_fence
long_grass: brown_mushroom
yellow_flower: red_mushroom
red_rose: torch
wood: brick
double_plant: cobble_wall
fence: iron_fence
iron_fence: cobble_wall
cobblestone: nether_brick
mossy_cobblestone: iron_block
mob_spawner: diamond_block
glass: stained_glass|10
thin_glass: stained_glass_pane|9
ice: stained_glass|11
packed_ice: stained_glass|11
clay: stained_clay|10
snow_block: quartz_block
coal_ore: quartz_ore
diamond_ore: quartz_ore
emerald_ore: quartz_ore
iron_ore: quartz_ore
gold_ore: quartz_ore
wool: log|2
pumpkin: jack_o_lantern
melon_block: torch
huge_mushroom_1: stained_glass:*
huge_mushroom_2: stained_glass_pane:*

world_other_backup:
chunk_generate:
replace:
class: ReplacePopulator
replace:
grass: mycel
dirt: netherrack
stone: ender_stone
leaves: glowstone
leaves_2: stained_glass|*
log: stained_glass_pane|*
log_2: glowstone
hard_clay: stained_glass|12
water: stained_glass|9
stationary_water: stained_glass|3
lava: stained_glass|13
stationary_lava: stained_glass|1
sandstone: stained_clay:10
stained_clay: stained_glass:*
gravel: soul_sand
sand: sand:1
cactus: nether_fence
long_grass: brown_mushroom
yellow_flower: red_mushroom
red_rose: torch
wood: brick
double_plant: cobble_wall
fence: iron_fence
iron_fence: cobble_wall
cobblestone: nether_brick
mossy_cobblestone: iron_block
mob_spawner: diamond_block
glass: stained_glass|10
thin_glass: stained_glass_pane|9
ice: stained_glass|11
packed_ice: stained_glass|11
clay: stained_clay|10
snow_block: quartz_block
coal_ore: quartz_ore
diamond_ore: quartz_ore
emerald_ore: quartz_ore
iron_ore: quartz_ore
gold_ore: quartz_ore
wool: log|2
pumpkin: jack_o_lantern
melon_block: torch
huge_mushroom_1: stained_glass:*
huge_mushroom_2: stained_glass_pane:*
prismarine: stained_clay:*
sea_lantern: redstone_lamp_on
gold_block: diamond_block
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