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Add speed limiter class #194

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149 changes: 149 additions & 0 deletions include/ignition/math/SpeedLimiter.hh
Original file line number Diff line number Diff line change
@@ -0,0 +1,149 @@
/*
* Copyright (C) 2021 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/

#ifndef IGNITION_MATH_SYSTEMS_SPEEDLIMITER_HH_
#define IGNITION_MATH_SYSTEMS_SPEEDLIMITER_HH_

#include <chrono>
#include <memory>
#include <ignition/math/config.hh>
#include "ignition/math/Helpers.hh"

namespace ignition
{
namespace math
{
// Inline bracket to help doxygen filtering.
inline namespace IGNITION_MATH_VERSION_NAMESPACE {
// Forward declaration.
class SpeedLimiterPrivate;

/// \brief Class to limit velocity, acceleration and jerk.
class IGNITION_MATH_VISIBLE SpeedLimiter
{
/// \brief Constructor.
/// There are no limits by default.
public: SpeedLimiter();

/// \brief Destructor.
public: ~SpeedLimiter();

/// \brief Set minimum velocity limit in m/s, usually <= 0.
/// \param[in] _lim Minimum velocity.
public: void SetMinVelocity(double _lim);

/// \brief Get minimum velocity limit, defaults to negative infinity.
/// \return Minimum velocity.
public: double MinVelocity() const;

/// \brief Set maximum velocity limit in m/s, usually >= 0.
/// \param[in] _lim Maximum velocity.
public: void SetMaxVelocity(double _lim);

/// \brief Get maximum velocity limit, defaults to positive infinity.
/// \return Maximum velocity.
public: double MaxVelocity() const;

/// \brief Set minimum acceleration limit in m/s^2, usually <= 0.
/// \param[in] _lim Minimum acceleration.
public: void SetMinAcceleration(double _lim);

/// \brief Get minimum acceleration limit, defaults to negative infinity.
/// \return Minimum acceleration.
public: double MinAcceleration() const;

/// \brief Set maximum acceleration limit in m/s^2, usually >= 0.
/// \param[in] _lim Maximum acceleration.
public: void SetMaxAcceleration(double _lim);

/// \brief Get maximum acceleration limit, defaults to positive infinity.
/// \return Maximum acceleration.
public: double MaxAcceleration() const;

/// \brief Set minimum jerk limit in m/s^3, usually <= 0.
/// \param[in] _lim Minimum jerk.
public: void SetMinJerk(double _lim);

/// \brief Get minimum jerk limit, defaults to negative infinity.
/// \return Minimum jerk.
public: double MinJerk() const;

/// \brief Set maximum jerk limit in m/s^3, usually >= 0.
/// \param[in] _lim Maximum jerk.
public: void SetMaxJerk(double _lim);

/// \brief Get maximum jerk limit, defaults to positive infinity.
/// \return Maximum jerk.
public: double MaxJerk() const;

/// \brief Limit velocity, acceleration and jerk.
/// \param [in, out] _vel Velocity to limit [m/s].
/// \param [in] _prevVel Previous velocity to _vel [m/s].
/// \param [in] _prevPrevVel Previous velocity to _prevVel [m/s].
/// \param [in] _dt Time step.
/// \return Limiting difference, which is (out _vel - in _vel).
public: double Limit(double &_vel,
double _prevVel,
double _prevPrevVel,
std::chrono::steady_clock::duration _dt) const;

/// \brief Limit the velocity.
/// \param [in, out] _vel Velocity to limit [m/s].
/// \return Limiting difference, which is (out _vel - in _vel).
public: double LimitVelocity(double &_vel) const;

/// \brief Limit the acceleration using a first-order backward difference
/// method.
/// \param [in, out] _vel Velocity [m/s].
/// \param [in] _prevVel Previous velocity [m/s].
/// \param [in] _dt Time step.
/// \return Limiting difference, which is (out _vel - in _vel).
public: double LimitAcceleration(
double &_vel,
double _prevVel,
std::chrono::steady_clock::duration _dt) const;

/// \brief Limit the jerk using a second-order backward difference method.
/// \param [in, out] _vel Velocity to limit [m/s].
/// \param [in] _prevVel Previous velocity to v [m/s].
/// \param [in] _prevPrevVel Previous velocity to prevVel [m/s].
/// \param [in] _dt Time step.
/// \return Limiting difference, which is (out _vel - in _vel).
/// \see http://en.wikipedia.org/wiki/Jerk_%28physics%29#Motion_control.
public: double LimitJerk(
double &_vel,
double _prevVel,
double _prevPrevVel,
std::chrono::steady_clock::duration _dt) const;

#ifdef _WIN32
// Disable warning C4251 which is triggered by
// std::unique_ptr
#pragma warning(push)
#pragma warning(disable: 4251)
#endif
/// \brief Private data pointer.
private: std::unique_ptr<SpeedLimiterPrivate> dataPtr;
#ifdef _WIN32
#pragma warning(pop)
#endif
};
}
}
}

#endif
195 changes: 195 additions & 0 deletions src/SpeedLimiter.cc
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@@ -0,0 +1,195 @@
/*
* Copyright (C) 2021 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/

#include "ignition/math/Helpers.hh"
#include "ignition/math/SpeedLimiter.hh"

using namespace ignition;
using namespace math;

/// \brief Private SpeedLimiter data class.
class ignition::math::SpeedLimiterPrivate
{
/// \brief Minimum velocity limit.
public: double minVelocity{-std::numeric_limits<double>::infinity()};

/// \brief Maximum velocity limit.
public: double maxVelocity{std::numeric_limits<double>::infinity()};

/// \brief Minimum acceleration limit.
public: double minAcceleration{-std::numeric_limits<double>::infinity()};

/// \brief Maximum acceleration limit.
public: double maxAcceleration{std::numeric_limits<double>::infinity()};

/// \brief Minimum jerk limit.
public: double minJerk{-std::numeric_limits<double>::infinity()};

/// \brief Maximum jerk limit.
public: double maxJerk{std::numeric_limits<double>::infinity()};
};

//////////////////////////////////////////////////
SpeedLimiter::SpeedLimiter()
: dataPtr(std::make_unique<SpeedLimiterPrivate>())
{
}

//////////////////////////////////////////////////
SpeedLimiter::~SpeedLimiter() = default;

//////////////////////////////////////////////////
void SpeedLimiter::SetMinVelocity(double _lim)
{
this->dataPtr->minVelocity = _lim;
}

//////////////////////////////////////////////////
double SpeedLimiter::MinVelocity() const
{
return this->dataPtr->minVelocity;
}

//////////////////////////////////////////////////
void SpeedLimiter::SetMaxVelocity(double _lim)
{
this->dataPtr->maxVelocity = _lim;
}

//////////////////////////////////////////////////
double SpeedLimiter::MaxVelocity() const
{
return this->dataPtr->maxVelocity;
}

//////////////////////////////////////////////////
void SpeedLimiter::SetMinAcceleration(double _lim)
{
this->dataPtr->minAcceleration = _lim;
}

//////////////////////////////////////////////////
double SpeedLimiter::MinAcceleration() const
{
return this->dataPtr->minAcceleration;
}

//////////////////////////////////////////////////
void SpeedLimiter::SetMaxAcceleration(double _lim)
{
this->dataPtr->maxAcceleration = _lim;
}

//////////////////////////////////////////////////
double SpeedLimiter::MaxAcceleration() const
{
return this->dataPtr->maxAcceleration;
}

//////////////////////////////////////////////////
void SpeedLimiter::SetMinJerk(double _lim)
{
this->dataPtr->minJerk = _lim;
}

//////////////////////////////////////////////////
double SpeedLimiter::MinJerk() const
{
return this->dataPtr->minJerk;
}

//////////////////////////////////////////////////
void SpeedLimiter::SetMaxJerk(double _lim)
{
this->dataPtr->maxJerk = _lim;
}

//////////////////////////////////////////////////
double SpeedLimiter::MaxJerk() const
{
return this->dataPtr->maxJerk;
}

//////////////////////////////////////////////////
double SpeedLimiter::Limit(double &_vel, double _prevVel, double _prevPrevVel,
std::chrono::steady_clock::duration _dt) const
{
const double vUnclamped = _vel;

this->LimitJerk(_vel, _prevVel, _prevPrevVel, _dt);
this->LimitAcceleration(_vel, _prevVel, _dt);
this->LimitVelocity(_vel);

return _vel - vUnclamped;
}

//////////////////////////////////////////////////
double SpeedLimiter::LimitVelocity(double &_vel) const
{
const double vUnclamped = _vel;

_vel = ignition::math::clamp(
_vel, this->dataPtr->minVelocity, this->dataPtr->maxVelocity);

return _vel - vUnclamped;
}

//////////////////////////////////////////////////
double SpeedLimiter::LimitAcceleration(double &_vel, double _prevVel,
std::chrono::steady_clock::duration _dt) const
{
const double vUnclamped = _vel;

const double dtSec = std::chrono::duration<double>(_dt).count();

if (equal(dtSec, 0.0))
return 0.0;

const double accUnclamped = (_vel - _prevVel) / dtSec;

const double accClamped = ignition::math::clamp(accUnclamped,
this->dataPtr->minAcceleration, this->dataPtr->maxAcceleration);

_vel = _prevVel + accClamped * dtSec;

return _vel - vUnclamped;
}

//////////////////////////////////////////////////
double SpeedLimiter::LimitJerk(double &_vel, double _prevVel,
double _prevPrevVel, std::chrono::steady_clock::duration _dt) const
{
const double vUnclamped = _vel;

const double dtSec = std::chrono::duration<double>(_dt).count();

if (equal(dtSec, 0.0))
return 0.0;

const double accUnclamped = (_vel - _prevVel) / dtSec;
const double accPrev = (_prevVel - _prevPrevVel) / dtSec;
const double jerkUnclamped = (accUnclamped - accPrev) / dtSec;

const double jerkClamped = ignition::math::clamp(jerkUnclamped,
this->dataPtr->minJerk, this->dataPtr->maxJerk);

const double accClamped = accPrev + jerkClamped * dtSec;

_vel = _prevVel + accClamped * dtSec;

return _vel - vUnclamped;
}
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