Releases
v1.19.2-2.2.0
Additions
Spells
Added Haste Spell
Added Slow Spell
Added Heat Surge Spell
Added Frostwave Spell
Added Arrow Volley Spell
Added Recall Spell
Added Furled Map Item, an NBT-driven holder for a locator map
Added Trades to the Priest
Furled Map to Evoker Fort
Buys and Sells health potions
Buys special item for the Villager Bible
Added Taiga Priest House Variant
Added two new Evoker Fort camp half pieces
Added a recipe to convert inscribed runes back into Blank Runes
Added a recipe to convert frozen bones into bone meal
Changes
Neutral Wizards now have anger levels, where actions can make them angry but not aggressive.
Neutral Wizards will now be angered by players opening their chests
The Priest now has a nosepiece to go with his mask
Priest Hood has been renamed to Priest Mask to reflect the texture change
Reworked Guiding Bolt's Guided Effect mechanic. It is now much smoother and more consistent.
Reworked the "questline" to obtain the Villager Bible
Nitwits no longer spawn in Evoker Forts, nor have trades
The final trade is done with the Priest
Improved Wizard fleeing behavior (they will cast backwards less often)
Adjusted Cone of Cold's particles
Made the Mountain Tower structure less common
Blazes are now vulnerable to Ice magic
Divine Smite will now also apply additional enchantment effects, such as fire aspect
Improved several mob effect icons
Improved Heal Spell icon
Improved several spell icon's, courtesy of Renovated Studios
Black Hole
Blood Slash
Devour
Magic Arrow
Poison Arrow
Poison Breath
Fire Breath
Ray of Siphoning
Ray of Frost
Sonic Boom
Starfall
Wall of Fire
Fixes
Fixed Divine Smite being able to damage Items
Fixed Blood Slash's radius calculations
Fixed Lightning Bolt Spell's aerial targeting
Fixed successfully using a bottle on a creeper to obtain Bottle o' Lightning still causing the offhand to perform an action
Fixed Ray of Frost not taking an entity's base freeze time into account when applying freeze
Fixed Firecracker Spell's incredibly inconsistent damage
Fixed Cooldowns not persisting serverside after death/player clone
You can’t perform that action at this time.