Releases
v1.19.2-3.1.0
Additions
(1.20.1): Fully ported Tetra compatibility
Added Shockwave Spell
Added Pyromancer Tower Structure
Pyromancer now lives here instead of the Mangrove Hut structure
Added Fire Ale item
Added the Apothecarist, Nature spellcasting mob
Has taken over and refurbished the Mangrove Hut structure
Neutral, and will trade with the player
Uses Splash Potions in tandem with spells
Added Netherward Tincture item, which can only be obtained by trading with the Apothecarist
Added Boss Music to the Dead King boss fight, courtesy of Caner Crebes
Added Hogskin -> Leather recipe
Added blastwave particle to Starfall Comets
Changes
Pyromancer Rework
Now Neutral
Can be traded with
Now Spawns in Pyromancer Tower instead of Mangrove Hut
Dying entities can no longer be targeted by spells
Reworked Spell Griefing Mechanics
Instead of using mobGriefing gamerule, there is now a spellGriefing server config
The default is off (no spell griefing)
Reworked Fireball Spell
Now has 5 levels (requires config reset)
Minimum rarity is now rare (requires config reset)
Explosion radius is larger at lower levels
Damage is lower at higher levels
Reworked explosion visuals
Now requires spellGriefing to be enabled to break and ignite blocks
Adjusted various ring textures
Reworked Catacombs Throne Room
Reworked Dead King melee animations
Dead King Balance Changes
Decreased projectile resistance from 25%->0%
Increased based health by 25%
Now immune to lava
Now immune to fall damage
Reworked all Casting Mobs' look control for better vertical spell casting
Fixes
Fixed Spell Bar configured Y offset applying to X and Y
Fixed Dead King's legs improperly animating during phase transition animation
Fixed Zap Particle rendering at many rotations
Fixed Shriving Stones being able to remove the spells of unique items (Hither-Thither wand)
Fixed client crash on the inscription table caused by JEI resetting the spellbook slot
Fixed Arrow Volley entity not having an owner
Fixed Evoker Fort cages having a gap, which pillagers could shoot and kill captive villagers through
Fixed Apotheosis gem values
Fixed scrolls with a count of more than 1 not displaying their school texture
API
Added interface for easier use of ExtendedArmorMaterials
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