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Releases: iron431/irons-spells-n-spellbooks

v1.20.1-3.1.0

17 Mar 18:10
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Additions

  • (1.20.1): Fully ported Tetra compatibility
  • Added Shockwave Spell
  • Added Pyromancer Tower Structure
    • Pyromancer now lives here instead of the Mangrove Hut structure
    • Added Fire Ale item
  • Added the Apothecarist, Nature spellcasting mob
    • Has taken over and refurbished the Mangrove Hut structure
    • Neutral, and will trade with the player
    • Uses Splash Potions in tandem with spells
    • Added Netherward Tincture item, which can only be obtained by trading with the Apothecarist
  • Added Boss Music to the Dead King boss fight, courtesy of Caner Crebes
  • Added Hogskin -> Leather recipe
  • Added blastwave particle to Starfall Comets

Changes

  • Pyromancer Rework
    • Now Neutral
    • Can be traded with
    • Now Spawns in Pyromancer Tower instead of Mangrove Hut
  • Dying entities can no longer be targeted by spells
  • Reworked Spell Griefing Mechanics
    • Instead of using mobGriefing gamerule, there is now a spellGriefing server config
    • The default is off (no spell griefing)
  • Reworked Fireball Spell
    • Now has 5 levels (requires config reset)
    • Minimum rarity is now rare (requires config reset)
    • Explosion radius is larger at lower levels
    • Damage is lower at higher levels
    • Reworked explosion visuals
    • Now requires spellGriefing to be enabled to break and ignite blocks
  • Adjusted various ring textures
  • Reworked Catacombs Throne Room
  • Reworked Dead King melee animations
  • Dead King Balance Changes
    • Decreased projectile resistance from 25%->0%
    • Increased based health by 25%
    • Now immune to lava
    • Now immune to fall damage
  • Reworked all Casting Mobs' look control for better vertical spell casting

Fixes

  • Fixed Spell Bar configured Y offset applying to X and Y
  • Fixed Dead King's legs improperly animating during phase transition animation
  • Fixed Zap Particle rendering at many rotations
  • Fixed Shriving Stones being able to remove the spells of unique items (Hither-Thither wand)
  • Fixed client crash on the inscription table caused by JEI resetting the spellbook slot
  • Fixed Arrow Volley entity not having an owner
  • Fixed Evoker Fort cages having a gap, which pillagers could shoot and kill captive villagers through
  • Fixed Apotheosis gem values
  • Fixed scrolls with a count of more than 1 not displaying their school texture

API

  • Added interface for easier use of ExtendedArmorMaterials

v1.19.2-3.1.0

17 Mar 18:09
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Additions

  • (1.20.1): Fully ported Tetra compatibility
  • Added Shockwave Spell
  • Added Pyromancer Tower Structure
    • Pyromancer now lives here instead of the Mangrove Hut structure
    • Added Fire Ale item
  • Added the Apothecarist, Nature spellcasting mob
    • Has taken over and refurbished the Mangrove Hut structure
    • Neutral, and will trade with the player
    • Uses Splash Potions in tandem with spells
    • Added Netherward Tincture item, which can only be obtained by trading with the Apothecarist
  • Added Boss Music to the Dead King boss fight, courtesy of Caner Crebes
  • Added Hogskin -> Leather recipe
  • Added blastwave particle to Starfall Comets

Changes

  • Pyromancer Rework
    • Now Neutral
    • Can be traded with
    • Now Spawns in Pyromancer Tower instead of Mangrove Hut
  • Dying entities can no longer be targeted by spells
  • Reworked Spell Griefing Mechanics
    • Instead of using mobGriefing gamerule, there is now a spellGriefing server config
    • The default is off (no spell griefing)
  • Reworked Fireball Spell
    • Now has 5 levels (requires config reset)
    • Minimum rarity is now rare (requires config reset)
    • Explosion radius is larger at lower levels
    • Damage is lower at higher levels
    • Reworked explosion visuals
    • Now requires spellGriefing to be enabled to break and ignite blocks
  • Adjusted various ring textures
  • Reworked Catacombs Throne Room
  • Reworked Dead King melee animations
  • Dead King Balance Changes
    • Decreased projectile resistance from 25%->0%
    • Increased based health by 25%
    • Now immune to lava
    • Now immune to fall damage
  • Reworked all Casting Mobs' look control for better vertical spell casting

Fixes

  • Fixed Spell Bar configured Y offset applying to X and Y
  • Fixed Dead King's legs improperly animating during phase transition animation
  • Fixed Zap Particle rendering at many rotations
  • Fixed Shriving Stones being able to remove the spells of unique items (Hither-Thither wand)
  • Fixed client crash on the inscription table caused by JEI resetting the spellbook slot
  • Fixed Arrow Volley entity not having an owner
  • Fixed Evoker Fort cages having a gap, which pillagers could shoot and kill captive villagers through
  • Fixed Apotheosis gem values
  • Fixed scrolls with a count of more than 1 not displaying their school texture

API

  • Added interface for easier use of ExtendedArmorMaterials

1.18.2-1.1.4.4

10 Mar 22:26
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Changes

  • Mangrove Hut is now made from oak wood

Fixes

  • Fixed quick casting a slot greater than an equipped spell book causing index out of bounds error
  • Fixed upgrade orbs not being craftable due to missing arcane derbis
  • Fixed /kill on the Dead King Corpse crashing the game

v1.20.1-3.0.1

29 Feb 02:53
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v1.19.2-3.0.1

29 Feb 02:53
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v1.20.1-3.0.0

27 Feb 19:32
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v1.19.2-3.0.0

27 Feb 19:32
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v1.20.1-2.2.2

27 Jan 00:32
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Additions

  • Added a config for better creeper thunderhit behavior

Changes

  • Magic projectiles and lightning can no longer hit their caster
  • Made the Keeper Flamberge item fire resistant
  • Reworked Lightning Bolt spell hit detection
  • Spectral hammer no longer has a chance to leave blocks behind, falling blocks are now visual only
  • Redid the Pyromancer and Electromancer Hat icons

Fixes

  • Fixed exploit involving Spectral Hammer spell
  • Fixed Spectral Hammer stack overflow at massive sizes
  • Affinity Rings can no longer generate for spells with only one level (such as Summon Ender Chest)

v1.19.2-2.2.2

27 Jan 00:26
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Additions

  • Added a config for better creeper thunderhit behavior

Changes

  • Magic projectiles and lightning can no longer hit their caster
  • Made the Keeper Flamberge item fire resistant
  • Reworked Lightning Bolt spell hit detection
  • Spectral hammer no longer has a chance to leave blocks behind, falling blocks are now visual only
  • Redid the Pyromancer and Electromancer Hat icons

Fixes

  • Fixed exploit involving Spectral Hammer spell
  • Fixed Spectral Hammer stack overflow at massive sizes
  • Affinity Rings can no longer generate for spells with only one level (such as Summon Ender Chest)

v1.20.1-2.2.1

10 Jan 03:26
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Changes

  • Optimized GuidingBoltManager
  • Optimized LivingSpawnEvent

Fixes

  • Fixed GuidingBoltManager raycasting into unloaded chunks