Releases: iron431/irons-spells-n-spellbooks
Releases · iron431/irons-spells-n-spellbooks
v1.20.1-3.1.0
Additions
- (1.20.1): Fully ported Tetra compatibility
- Added Shockwave Spell
- Added Pyromancer Tower Structure
- Pyromancer now lives here instead of the Mangrove Hut structure
- Added Fire Ale item
- Added the Apothecarist, Nature spellcasting mob
- Has taken over and refurbished the Mangrove Hut structure
- Neutral, and will trade with the player
- Uses Splash Potions in tandem with spells
- Added Netherward Tincture item, which can only be obtained by trading with the Apothecarist
- Added Boss Music to the Dead King boss fight, courtesy of Caner Crebes
- Added Hogskin -> Leather recipe
- Added blastwave particle to Starfall Comets
Changes
- Pyromancer Rework
- Now Neutral
- Can be traded with
- Now Spawns in Pyromancer Tower instead of Mangrove Hut
- Dying entities can no longer be targeted by spells
- Reworked Spell Griefing Mechanics
- Instead of using mobGriefing gamerule, there is now a spellGriefing server config
- The default is off (no spell griefing)
- Reworked Fireball Spell
- Now has 5 levels (requires config reset)
- Minimum rarity is now rare (requires config reset)
- Explosion radius is larger at lower levels
- Damage is lower at higher levels
- Reworked explosion visuals
- Now requires spellGriefing to be enabled to break and ignite blocks
- Adjusted various ring textures
- Reworked Catacombs Throne Room
- Reworked Dead King melee animations
- Dead King Balance Changes
- Decreased projectile resistance from 25%->0%
- Increased based health by 25%
- Now immune to lava
- Now immune to fall damage
- Reworked all Casting Mobs' look control for better vertical spell casting
Fixes
- Fixed Spell Bar configured Y offset applying to X and Y
- Fixed Dead King's legs improperly animating during phase transition animation
- Fixed Zap Particle rendering at many rotations
- Fixed Shriving Stones being able to remove the spells of unique items (Hither-Thither wand)
- Fixed client crash on the inscription table caused by JEI resetting the spellbook slot
- Fixed Arrow Volley entity not having an owner
- Fixed Evoker Fort cages having a gap, which pillagers could shoot and kill captive villagers through
- Fixed Apotheosis gem values
- Fixed scrolls with a count of more than 1 not displaying their school texture
API
- Added interface for easier use of ExtendedArmorMaterials
v1.19.2-3.1.0
Additions
- (1.20.1): Fully ported Tetra compatibility
- Added Shockwave Spell
- Added Pyromancer Tower Structure
- Pyromancer now lives here instead of the Mangrove Hut structure
- Added Fire Ale item
- Added the Apothecarist, Nature spellcasting mob
- Has taken over and refurbished the Mangrove Hut structure
- Neutral, and will trade with the player
- Uses Splash Potions in tandem with spells
- Added Netherward Tincture item, which can only be obtained by trading with the Apothecarist
- Added Boss Music to the Dead King boss fight, courtesy of Caner Crebes
- Added Hogskin -> Leather recipe
- Added blastwave particle to Starfall Comets
Changes
- Pyromancer Rework
- Now Neutral
- Can be traded with
- Now Spawns in Pyromancer Tower instead of Mangrove Hut
- Dying entities can no longer be targeted by spells
- Reworked Spell Griefing Mechanics
- Instead of using mobGriefing gamerule, there is now a spellGriefing server config
- The default is off (no spell griefing)
- Reworked Fireball Spell
- Now has 5 levels (requires config reset)
- Minimum rarity is now rare (requires config reset)
- Explosion radius is larger at lower levels
- Damage is lower at higher levels
- Reworked explosion visuals
- Now requires spellGriefing to be enabled to break and ignite blocks
- Adjusted various ring textures
- Reworked Catacombs Throne Room
- Reworked Dead King melee animations
- Dead King Balance Changes
- Decreased projectile resistance from 25%->0%
- Increased based health by 25%
- Now immune to lava
- Now immune to fall damage
- Reworked all Casting Mobs' look control for better vertical spell casting
Fixes
- Fixed Spell Bar configured Y offset applying to X and Y
- Fixed Dead King's legs improperly animating during phase transition animation
- Fixed Zap Particle rendering at many rotations
- Fixed Shriving Stones being able to remove the spells of unique items (Hither-Thither wand)
- Fixed client crash on the inscription table caused by JEI resetting the spellbook slot
- Fixed Arrow Volley entity not having an owner
- Fixed Evoker Fort cages having a gap, which pillagers could shoot and kill captive villagers through
- Fixed Apotheosis gem values
- Fixed scrolls with a count of more than 1 not displaying their school texture
API
- Added interface for easier use of ExtendedArmorMaterials
1.18.2-1.1.4.4
Changes
- Mangrove Hut is now made from oak wood
Fixes
- Fixed quick casting a slot greater than an equipped spell book causing index out of bounds error
- Fixed upgrade orbs not being craftable due to missing arcane derbis
- Fixed /kill on the Dead King Corpse crashing the game
v1.20.1-3.0.1
v1.19.2-3.0.1
v1.20.1-3.0.0
v1.19.2-3.0.0
v1.20.1-2.2.2
Additions
- Added a config for better creeper thunderhit behavior
Changes
- Magic projectiles and lightning can no longer hit their caster
- Made the Keeper Flamberge item fire resistant
- Reworked Lightning Bolt spell hit detection
- Spectral hammer no longer has a chance to leave blocks behind, falling blocks are now visual only
- Redid the Pyromancer and Electromancer Hat icons
Fixes
- Fixed exploit involving Spectral Hammer spell
- Fixed Spectral Hammer stack overflow at massive sizes
- Affinity Rings can no longer generate for spells with only one level (such as Summon Ender Chest)
v1.19.2-2.2.2
Additions
- Added a config for better creeper thunderhit behavior
Changes
- Magic projectiles and lightning can no longer hit their caster
- Made the Keeper Flamberge item fire resistant
- Reworked Lightning Bolt spell hit detection
- Spectral hammer no longer has a chance to leave blocks behind, falling blocks are now visual only
- Redid the Pyromancer and Electromancer Hat icons
Fixes
- Fixed exploit involving Spectral Hammer spell
- Fixed Spectral Hammer stack overflow at massive sizes
- Affinity Rings can no longer generate for spells with only one level (such as Summon Ender Chest)
v1.20.1-2.2.1
Changes
- Optimized GuidingBoltManager
- Optimized LivingSpawnEvent
Fixes
- Fixed GuidingBoltManager raycasting into unloaded chunks