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management/update/NO-ID/newDevVersion #112

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VitaGulagSvetlo and others added 23 commits November 28, 2023 13:28
player manager setup
dal jsem script do jine slozky
neni funkcni plne
Playing/Stopped/Playing
Finally working
Changed the way maxLevelId is computed in LevelManager.cs. Instead of using SceneManager.GetAllScenes().Length, the code now uses SceneManager.sceneCount, which is less resource-intensive.
The Unity IDE Rider package has been updated to version 3.0.27 in both the packages-lock.json and manifest.json files. This update enhances the stability and functionality of the Unity environment.
Mode Selector pro Deathmatch a Last Man Standing
Some base UI showing the GameState (playing, stopped, paused).
Implementování scene manageru

Beyblade selector

PlayerManager

Player Cash Manager

Team Mode Selector

Movement Script

Level Manager

Audio Manager
@FoodWithoutTaste FoodWithoutTaste changed the base branch from main to dev January 9, 2024 11:54
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9 participants