Release v9.4.2
- Resolved an issue where internal types were not included in the distribution [#512]
- Updated tests to include newer versions of Unity
- Internal typing and structure changes and improvements
- Removed
UNSAFE__detachAndUnloadImmediate
from the hook due to instability - Resolved an issue where the canvas would always match its canvas size regardless of the
matchWebGLToCanvasSize
setting - Various documentation improvements [#490] [#499]