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Solution #701

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41 changes: 40 additions & 1 deletion app/main.py
Original file line number Diff line number Diff line change
@@ -1 +1,40 @@
# write your code here
class Animal:

alive = []

def __init__(
self,
name: str,
health: int = 100,
hidden: bool = False
) -> None:
self.name = name
self.health = health
self.hidden = hidden

Animal.alive.append(self)

def die_animal(self) -> None:
Animal.alive.remove(self)

def __repr__(self) -> str:
return (f"{{Name: {self.name}, "
f"Health: {self.health}, "
f"Hidden: {self.hidden}}}")


class Herbivore(Animal):

def hide(self) -> None:
self.hidden = not self.hidden


class Carnivore(Animal):

def bite(self, herbivore: Animal) -> None:
if isinstance(herbivore, Herbivore):
if not herbivore.hidden:

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u can do it in one if statement

herbivore.health -= 50

if herbivore.health <= 0:
herbivore.die_animal()

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better move its statement inside in previous if

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@kostomeister kostomeister Oct 10, 2023

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you mean to move

if herbivore.health <= 0:
            herbivore.die_animal()

inside

        if isinstance(herbivore, Herbivore) and not herbivore.hidden:
           herbivore.health -= 50

Like that

        if isinstance(herbivore, Herbivore) and not herbivore.hidden:
           if herbivore.health <= 0:
               herbivore.die_animal()
           herbivore.health -= 50

Or not?

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