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  1. Project-Marshmallow Project-Marshmallow Public

    Vulkan-based implementation of clouds from Decima Engine

    C 48 8

  2. Project6-Vulkan-Grass-Rendering Project6-Vulkan-Grass-Rendering Public

    Forked from CIS565-Fall-2017/Project6-Vulkan-Grass-Rendering

    Simple windy grass simulator in Vulkan with compute culling

    C++ 1

  3. Procedural-Materials Procedural-Materials Public

    A collection of procedural materials and renders.

    1

  4. Corpus-Puzzle Corpus-Puzzle Public

    A fan recreation of Corpus hacking puzzles from Warframe

    TypeScript 2

  5. AlizarinGame AlizarinGame Public

    Senior design: random dungeon tilesets in Unreal 4

    C++ 3

  6. Project5-WebGL-Clustered-Deferred-Forward-Plus Project5-WebGL-Clustered-Deferred-Forward-Plus Public

    Forked from CIS565-Fall-2017/Project5-WebGL-Clustered-Deferred-Forward-Plus

    Frustum-culled lights on WebGL 1

    JavaScript 3